LOTF Save Editor vs Modded Save Service (2026)

Concept art of a vaulted library hall in Bramis Castle

Searching for a Lords of the Fallen save editor usually means you want the end result of a modded save without paying for one. On PC that is possible, with some effort and some risk. On console it is a very different story. This post compares the do-it-yourself route with a paid modded save service, so you can decide which fits your platform, patience and appetite for risk.

What the DIY route looks like on PC

PC players have two broad tools. The first is memory editing with Cheat Engine tables or trainers, which change values while the game runs; video guides show tables that grant unlimited experience and items, and PCGamingWiki even points to a table for a field-of-view fix. The second is editing the save file itself, which lives in %LOCALAPPDATA%\LOTF2\Saved\SaveGames for the Steam and Epic versions.

Both work for people who are comfortable with them. Both also depend on the game version. Lords of the Fallen has had a long run of patches, through Version 2.0 in April 2025 and the 2.5 updates after it, and community tables and tools need updating whenever structures change. A tool built for an older version can do nothing, or do the wrong thing.

Where DIY goes wrong

  • Corruption. One wrong value can break a save. The game keeps three rotating backup slots and reverts on detected corruption, but a cleanly written bad value may not be caught.
  • Version drift. A patch can quietly break a table you relied on last month.
  • Implausible numbers. Hand-typed values can exceed anything the game would ever produce, which stands out online.
  • No one to ask. If it goes wrong, the fix is your own backup.

One trap catches many PC experimenters: cloud sync. Steam Cloud and Epic's cloud will upload a broken save just as happily as a good one, and then hand it to every other device on the account. Keep a manual copy outside the save folder before each experiment, so a bad edit can never become the only version you have.

Then there is the time cost. Learning a table, matching it to your game version and testing the result takes an evening or more, and it repeats whenever a patch moves things around. For some players that tinkering is the fun part. For others, a fixed price and a finished character is the better deal.

The console reality

On PS5 and Xbox Series X|S there is no simple home equivalent. Console saves are not exposed for casual editing the way a PC folder is, and Lords of the Fallen has no PS4 version for older PlayStation tools to target. For console players the practical choices are playing it straight, a co-op drop, or a service that applies a save to the account.

What a service does differently

A service such as the Complete or All Unlocks modded save gives you a defined result: a published list of contents, from every weapon to every Umbral Eye, plus a fixed Vigor bonus and stack size. Delivery is by account share, so the team signs in, transfers the save and confirms. You pay $50, and if something looks wrong after delivery you have someone to contact rather than a forum thread.

The trade-off is control and privacy. You cannot type in your own numbers, and you share your login for the transfer window. Our delivery explainer covers how to do that sensibly.

Save editor vs modded save service
FactorDIY editor or cheat tableStore modded save
CostFree$50
PlatformsPC only in practicePS5 and PC (All Unlocks also lists PS4)
ControlAny value you typeFixed, published contents
Patch sensitivityTools can break after updatesNo tooling for you to maintain
If it goes wrongRestore your own backupContact support
PrivacyNo account access neededAccount share during the transfer

Never mix the two

The worst outcome comes from combining both: buying a modded save and then running an editor or trainer over it. That piles unknown changes onto a working file and is the easiest way to corrupt it or create numbers the delivered character was never meant to have. Pick one route per character.

Which route suits you

  • PC, technical, offline only: DIY can work. Back up the SaveGames folder before every change.
  • PC, want it done right once: a modded save service.
  • PS5: a modded save service or the co-op drop.
  • Xbox: use the co-op Vigor and armour service; the saves do not cover Xbox.

For PC specifics, including cloud sync and Game Pass caveats, see our PC guide. When you are ready, compare everything on the Lords of the Fallen hub.

Frequently Asked Questions

Is there a save editor for Lords of the Fallen?

On PC, people use Cheat Engine tables, trainers and direct save edits, with mixed reliability across patches. On console there is no simple home equivalent.

Where is the save file on PC?

Steam and Epic copies keep it in a folder named LOTF2 inside your local AppData directory, as shown above. Copy the whole SaveGames folder somewhere safe before any edit.

Can I edit a PS5 save myself?

Not in any simple, supported way. Console saves are not exposed like a PC folder, which is why console players use services or the co-op drop.

Is a store service safer than an editor?

It removes the risk of you mistyping values or using an outdated tool, and gives you support. It adds account sharing during delivery, and online visibility is similar either way.

Can I edit my modded save afterwards?

Please do not. Running an editor or trainer on a delivered save is the quickest way to corrupt it. Ask support if something needs changing.

Do cheat tables still work after the 2.5 updates?

Some are updated by their authors and some are not. Check the table's notes for the game version it targets before using it, and keep a backup.