Prototype Platinum Trophy Guide (PS4/PS5)

Prototype platinum trophy guide

Alex Mercer wakes up on a morgue slab with no memory and the power to become anyone he touches. Prototype hands you a viral shapeshifter loose in an infected Manhattan, and the platinum asks you to tear the whole island apart, collect every scrap it hides, and do it all again on Hard. The full trophy list runs to 41 trophies — 26 bronze, 10 silver, 4 gold and the Prototype Platinum — and this guide walks you through exactly how to earn every one.

Below you'll find a difficulty and time breakdown, a visual trophy chart, the smartest way to approach the run, a full step-by-step roadmap, the trickiest trophies, common mistakes to avoid, faster-platinum tips and an FAQ.


Prototype Platinum — At a Glance

Difficulty4 / 10 — very achievable
Time to platinum25-35 hours hours
Trophies41 total (26 bronze, 10 silver, 4 gold, 1 platinum)
Playthroughs1-2
Online requiredNo
PlatformsPS4/PS5

Prototype platinum trophy guide


Trophy Breakdown

Here's how the 41 trophies in Prototype split across the four tiers:

26
10
4
1
Bronze ×26Silver ×10Gold ×4Platinum ×1

The bronze and silver tiers are dominated by the kill and consume milestones - consuming 200 people, destroying 2,000 vehicles, and the infamous 53,596-infected kill count - alongside completing the various Event types scattered around the city (movement, combat, glide, and military challenges) and finishing story chapters. The four golds cover the big-picture goals: completing the full Web of Intrigue, gathering every collectible, finishing the story, and clearing it on Hard. Seven of the trophies are secret and tied to story beats, so they can't really be spoiled or missed as long as you finish the campaign.


How Hard Is the Consume Manhattan as Alex Mercer, then mop up every collectible and Event and clear a full Hard-mode run. Platinum?

Prototype's platinum is an easy-to-moderate grind rather than a skill wall. The bulk of the list unlocks just by playing: consuming civilians, destroying vehicles, and slaughtering tens of thousands of infected all tick over during normal roaming. The two things that demand real attention are the Hard difficulty completion and making sure you consume every Web of Intrigue target before its mission locks you out. Nothing else is genuinely difficult, but the game is old and clunky, so expect to fight the camera as much as the enemies.

The Hard run is where most players feel the pinch. Enemy damage spikes hard and the final gauntlet - Elizabeth Greene, the Supreme Hunter, and the nuke escort - can wipe you in seconds if you stand still. The saving grace is that difficulty does not have to be stacked: you can select Hard from a fresh save and clear everything in one thorough playthrough, or blitz an easy story run first and do a lean Hard-only run for the trophy. Either way, keep moving, abuse Devastators, and never fight on the ground when you can be in the air.


How It Compares to Similar Platinums

On our difficulty scale the Consume Manhattan as Alex Mercer, then mop up every collectible and Event and clear a full Hard-mode run. platinum sits at 4/10 (very achievable) and takes roughly 25-35 hours hours, so it helps to see where it lands next to similar games. That makes it one of the more demanding platinums in this cluster — a clear step up from Rage 2 — so go in with patience and a plan.

GameDifficultyTimeTrophies
Prototype (this guide)4/10 (very achievable)25-35 hours hrs41
Rage 23/10 (very achievable)30-40 hours hrs44
Dead Island 23/10 (very achievable)30-40 hours hrs60
Far Cry 54/10 (very achievable)30-40 hours hrs73

The Smartest Way to Approach It

The most efficient route is to play the entire campaign on Hard so you never replay the story, then knock out collectibles and Events during the natural downtime between missions. Consume military targets constantly - they refill your health and hand you tanks, helicopters, and hunter abilities that trivialise the harder set pieces. For the boss gauntlet, keep Muscle Mass and the Whipfist ready for crowd control and dump Critical Pain and Devastators the instant your meter fills.

For the grind trophies, don't force them early - kills, consumes, and vehicle kills all carry over across the entire save, so they typically finish on their own before you're done collecting. If any lag behind at the end, park in a heavy infected zone or a military base and farm with a Groundspike Graveyard Devastator. Use a collectible map for the 200 Hint orbs and 50 Landmarks; they're the most tedious part, so clear them district by district while you're already in the area for Events.


Prototype Trophy Roadmap

  1. Start a fresh save on Hard difficulty so you never have to replay the campaign for the difficulty trophy. Push through the opening story missions to unlock free roam and your core powers before you worry about anything else.

  2. As Web of Intrigue targets appear, hunt them down and consume them - several are tied to specific story missions and vanish once you move on, so grab those before advancing the plot. Keep a checklist handy to avoid a costly miss.

  3. Between missions, work through the city district by district: smash out the movement, combat, glide, and military Events, and sweep up the 200 Hint orbs and 50 Landmark collectibles using a map.

  4. Let the grind milestones - 200 consumes, 2,000 vehicles, the huge infected kill count - accumulate naturally as you roam. Check your stats near the end and farm any that lag behind in a dense infected zone.

  5. Finish the campaign on Hard, saving your best Devastators and upgrades for the Elizabeth Greene and Supreme Hunter finale. The platinum lands once the last story trophy and any remaining cleanup are done.


Trickiest Trophies in Consume Manhattan as Alex Mercer, then mop up every collectible and Event and clear a full Hard-mode run.

  • Finish the story on Hard — Enemy damage is brutal and the final Greene and Supreme Hunter run is the real test. Stay airborne, spam Devastators, and consume military units for health mid-fight.

  • Complete the Web of Intrigue — All 131 targets must be consumed, and several are locked to specific missions. Use a guide and clear mission-bound targets before advancing the plot.

  • Kill 53,596 infected — A massive grind number, though it usually completes on its own. If it lags, farm a hive-heavy zone with area Devastators.

  • Destroy 2,000 vehicles — Tanks, helicopters, and cars all count. Commandeer a tank in a military base and level a convoy to speed it up.

  • Collect all Hints and Landmarks — 250 collectibles total across Manhattan with no in-game tracker beyond a running count, so a map is essential to avoid re-crossing the whole island.


Common Mistakes to Avoid

  • Web of Intrigue targets attached to story missions are permanently missable - if you advance past their mission without consuming them, you'll need a whole new run. Consume mission-specific targets before triggering any point of no return.

  • Difficulty does not stack, so don't waste a playthrough on Normal expecting it to count toward Hard. Either play Hard from the start or plan a dedicated second run.

  • Some Events and collectibles are gated behind story progress and won't appear until certain missions unlock the relevant districts, so don't panic if your collectible count looks short early on.

  • The final boss gauntlet has sparse checkpoints and can undo a long session, so go in with full health upgrades and stocked Devastators rather than winging it.


Tips to Platinum Consume Manhattan as Alex Mercer, then mop up every collectible and Event and clear a full Hard-mode run. Faster

  • Consume military targets on sight - they top off your health and unlock the tank, helicopter, and hunter forms that make Hard mode manageable.

  • The Whipfist and Muscle Mass powers handle both crowds and single tough targets; upgrade them early with the EP you earn from Web of Intrigue and Events.

  • Glide and the Air Dash trivialise both traversal and the movement Events, so master them before grinding collectibles to cut travel time.

  • Keep a Devastator charged going into any 'kill everything' Event or boss; Groundspike Graveyard clears infected swarms instantly.

  • Do your collectible and Event cleanup one district at a time so you're never crossing the whole map twice for the same borough.


Prototype Platinum FAQ

How long does it take to platinum Prototype?

Most players need around 25-35 hours hours to platinum Prototype on PS4/PS5. Plan for 1-2 — and following a trophy roadmap keeps you on the efficient path.

Is the Consume Manhattan as Alex Mercer, then mop up every collectible and Event and clear a full Hard-mode run. platinum hard?

It rates about 4/10 (very achievable). The main hurdle is finish the story on Hard — Enemy damage is brutal and the final Greene and Supreme Hunter run is the real test. Stay airborne, spam Devastators, and consume military units for health mid-fight.

Do you need to play online for the Consume Manhattan as Alex Mercer, then mop up every collectible and Event and clear a full Hard-mode run. platinum?

No — every trophy can be earned entirely offline in single-player; you don't need PlayStation Plus.

Can you get the Consume Manhattan as Alex Mercer, then mop up every collectible and Event and clear a full Hard-mode run. platinum on PS4 and PS5?

Yes. Prototype shares one trophy list across PS4 and PS5, and progress carries over between them via cross-save where supported.

How many trophies does Prototype have?

41 in total — 26 bronze, 10 silver, 4 gold and the Prototype Platinum.

What's the fastest way to get the Consume Manhattan as Alex Mercer, then mop up every collectible and Event and clear a full Hard-mode run. platinum?

Follow a step-by-step roadmap and tackle objectives in the right order so you never backtrack. The biggest time-savers are preparing your build and gear before the hardest fights, and clearing missable or collectible trophies as you go rather than saving them all for the end.

Is it worth buying a Consume Manhattan as Alex Mercer, then mop up every collectible and Event and clear a full Hard-mode run. trophy service?

A nostalgic power-fantasy platinum that's more about patience and one tense final boss run than raw skill. If you'd rather skip the grind, our Consume Manhattan as Alex Mercer, then mop up every collectible and Event and clear a full Hard-mode run. Platinum Trophy Service unlocks all 41 trophies safely on your account from just $15.

Is Prototype's platinum missable?

Only the Web of Intrigue is truly missable - a handful of targets live inside story missions and are lost if you advance without consuming them. Everything else can be cleaned up in free roam after the credits.

Do I have to play the whole game twice?

Not necessarily. Because difficulty doesn't stack, you can select Hard from a fresh save and earn everything in one careful playthrough. Many players still prefer two runs - a relaxed story-and-collectibles run, then a fast Hard run - but it's optional.

Are there any online trophies?

No. Prototype is entirely single-player, so the platinum is fully offline and unaffected by server shutdowns.


Prefer to Skip the Grind?

If you'd rather not chase every trophy yourself, our Consume Manhattan as Alex Mercer, then mop up every collectible and Event and clear a full Hard-mode run. Platinum Trophy Service unlocks all 41 trophies legitimately on your own account from $15, with your choice of instant or realistic time-stamps. You can also browse everything we offer for the game on the Prototype services page, or see the full catalogue of PlayStation Trophy Services.


Related PlayStation Platinum Guides


Final Thoughts

A comfort-food platinum for anyone who loves cartoonish carnage - light on skill, heavy on grind, with one genuinely tense Hard-mode finale standing between you and the trophy. A nostalgic power-fantasy platinum that's more about patience and one tense final boss run than raw skill.