Black Ops 2 scorestreaks guide advice always starts with the single biggest change Treyarch made to rewards: score, not kills. On the 2026 PS4 and PS5 ports, Black Ops 2 pays you streak progress for assists, objective captures and defends as well as eliminations, which completely reshapes how you build a setup. Play the objective and you earn streaks faster than a pure slayer who ignores the flag entirely. That one shift is why support and objective players finally get to enjoy scorestreaks in Black Ops 2, and why copying a slayer's high-cost setup onto an objective playstyle so often fails. This guide covers the real score costs and the best low, mid and high setups so your streaks actually land in a match instead of sitting unearned.
Scorestreaks vs killstreaks
In older Call of Duty games, only kills advanced your streak, and dying reset it to zero. Black Ops 2 kept the reset on death but changed what feeds the meter: every point you earn counts toward the next reward. A Domination flag capture, an assist, a defend, a bomb plant — all of it pushes you forward. The practical effect is that objective players and support players finally get to run streaks, and it means your scorestreak choices should reflect how you actually play, not just how many kills you expect. A player who captures flags all game can reliably run a mid-tier setup that a pure slayer with the same kill count might never see.
Understanding the scoring economy changes how you value each streak. Kills are worth a set amount of score, but so are assists, captures, defends and destroying enemy equipment, which means an objective player can out-earn a slayer with a worse kill-to-death ratio. This is why copying a streamer's high-cost setup onto your own play so often backfires: if they are dropping thirty kills a game and you are trading evenly while playing the objective, you need a completely different three streaks. Match the cost of your setup to the score you realistically earn per life, not to what looks impressive on the selection screen.
The full score cost list
Here are the score costs for the core scorestreaks. Remember these are cumulative points earned without dying, and your class can only hold three at a time — choosing which three, and matching them to your survivability, is the whole game.
| Scorestreak | Score cost | What it does |
|---|---|---|
| UAV | 350 | Reveals enemies on the mini-map for your team |
| RC-XD | 450 | Drivable explosive car |
| Hunter Killer | 525 | Auto-seeks and rams one enemy |
| Care Package | 550 | Drops a random scorestreak |
| Counter-UAV | 600 | Jams the enemy mini-map |
| Guardian | 650 | Microwave area-denial turret |
| Hellstorm Missile | 700 | Guided missile with a cluster-bomb split |
| Lightning Strike | 750 | Airstrike on three marked locations |
| Sentry Gun | 800 | Placeable automated turret |
| Orbital VSAT | 1200 | Shows enemy position and direction; cannot be shot down |
| VTOL Warship | 1600 | Player-controlled attack gunship |
| Swarm | 1900 | Endless hunter-killer drones sweep the map |

It also pays to know how streaks interact. A Counter-UAV blinds the enemy team's mini-maps, which is enormously powerful right as your team pushes an objective, while an Orbital VSAT does the opposite by feeding your whole team precise enemy positions and directions. Support streaks like these often swing a match harder than a flashy VTOL Warship, because they multiply every teammate's effectiveness rather than just your own. If you are the anchor on an objective team, leaning into UAV, Counter-UAV and a lockdown turret can be worth more than any lethal streak you could earn.
The best low setup (consistent value)
If you die a fair amount or you play the objective, low streaks are the smart money because you will actually earn them every life instead of watching them sit locked. A UAV, Hunter Killer and Care Package setup gives you constant map awareness, a guaranteed pick, and a gamble at something bigger — all reachable within a single strong life. The UAV in particular is arguably the best value scorestreak in the game because the information it gives your whole team snowballs into more kills, which snowballs into more streaks. A team where three players run UAVs almost never loses map control.
Mid and high setups (for slayers)
If you consistently go on runs without dying, you can reach for the game-enders. The trick is not to over-reach: a Swarm you never earn is worth nothing, while a Sentry Gun you drop every game keeps paying out. Two proven directions for players who can string kills together:
- Mid ladder: UAV, Hellstorm Missile, Sentry Gun — awareness, burst damage and a lane-locking turret, all achievable in a good half.
- High ladder: UAV, Orbital VSAT, Swarm — the VSAT feeds constant intel that helps you build toward the map-clearing Swarm.
- Objective special: Guardian and Sentry Gun lock down a Hardpoint or flag, converting your defends into even more score.
- Golden rule: always run a UAV somewhere in your three — the team value is unmatched for its low cost.

A final tip: your scorestreaks should change with the mode, just like your class. In Team Deathmatch, lethal streaks that rack up kills feed your score directly, so a Sentry Gun or Hellstorm earns its place. In objective modes, streaks that protect a point or reveal enemy pushes are worth more than raw damage. And in modes with fast respawns, cheaper streaks you can earn twice in a game usually out-value a single expensive one you might reach once. Keep two or three scorestreak setups saved and swap them by playlist rather than forcing one loadout everywhere.
Unlock the streaks, skip the grind
Scorestreaks unlock through leveling on the 2026 ports, so a Rank 1 account cannot even equip the Orbital VSAT or Swarm yet — the very streaks that define a strong late-game setup are locked behind hours of progression. If you would rather run the setups than grind to unlock them, a hand-done Black Ops 2 unlock-all opens the full scorestreak list on your own account the legit way — a real player leveling it, no modded saves that risk the post-exploit bans. Our unlock-all pricing guide covers the account build, and if you want the leveling taken all the way, our Prestige Master service breakdown explains the top-end option.
Frequently Asked Questions
How do scorestreaks work in Black Ops 2?
You earn streak progress from score — kills, assists, and objective captures and defends — not kills alone. Dying resets your progress, and you can equip three scorestreaks per class. Objective play earns streaks noticeably faster than pure slaying.
What is the best low scorestreak setup?
UAV (350), Hunter Killer (525) and Care Package (550). It gives your team constant map awareness, a guaranteed pick and a gamble at something bigger, all reachable within one strong life even if you die often.
How much does the Swarm cost?
The Swarm requires 1900 points earned without dying — the highest in the game. It calls in an endless wave of hunter-killer drones that sweep the map, making it a match-ending reward for slayers on a big streak.
Do I need to unlock scorestreaks?
Yes, the higher scorestreaks unlock through leveling. A hand-done unlock-all opens the full list on your own account with no modded saves — see our unlock-all pricing guide.