Easiest Guns to Gold in BO2 on PS5 (2026 Tier List)

Easiest guns to gold in Black Ops 2 on PS5

Black ops 2 easiest guns to get gold camo is the question almost everyone asks the moment they load into the fresh PS4/PS5 port and realize that Gold isn't a prestige unlock like it was in the first Black Ops — it's a per-gun challenge grind that you have to earn one weapon at a time. The good news is that not every gun costs the same amount of your evening. Some weapons in Black Ops 2 are genuinely quick because their challenge chains are forgiving, and some are a slog because they lean on tougher requirements like long headshot counts and Bloodthirsty medals. This tier list ranks the classes and individual guns by how fast you can realistically Gold them on PS5, explains exactly what the challenges are asking for, and shows how the Gold-to-Diamond path actually works so you don't waste hours in the wrong order.

How Gold camo actually unlocks in Black Ops 2

Before the tier list, get the mechanic straight, because it changes your whole plan. In Black Ops 2, Gold camo is unlocked per gun by completing that specific weapon's full challenge set. For most primary weapon classes that means clearing every camo challenge in that gun's list — the standard kill milestones plus the harder ones — and Gold appears as the final reward for that individual gun. This is completely different from the original Black Ops, where Gold was a purchasable cosmetic gated behind 14th Prestige. In BO2 there's no CoD Points paywall on Gold; there's only your time and your patience.

The challenge chains are what make one gun "easy" and another "hard." Most guns share a similar backbone: rack up a set number of kills, then a set number of headshots — the Marksman I, II, and III challenges — then a batch of Bloodthirsty medals, which you earn by getting multiple kills without dying. Some weapons, especially snipers and other high-damage guns, add One Shot One Kill challenges on top. Guns whose challenges play to their natural strengths finish fast. Guns whose challenges fight against how they want to be played are the ones that eat your week.

The box art above is a good reminder of what era we're grinding in — this is the 2012 Treyarch title now running as a native PS4 build, which on PS5 plays through backwards compatibility rather than as a next-gen remaster. That matters for one practical reason: the challenge logic, the camo unlock order, and the Pick-10 create-a-class system are all identical to the originals. Nothing about Gold got easier in the port. What you knew in 2013 still applies in 2026.

The fastest class overall: SMGs

If your only goal is to see Gold on a gun as quickly as possible, start with an SMG. Submachine guns win the speed race for three reasons. First, their headshot challenges are trivial because you're already spraying at close range where headshots happen by accident. Second, the Bloodthirsty multi-kill medals come naturally — you live in people's faces and chain kills constantly. Third, SMGs let you rush objectives and stay in the action, so your kills-per-minute is the highest of any class. The MSMC and the PDW-57 are the community darlings here: high fire rate, generous magazines, and forgiving hip-fire that keeps you racking up the multi-kills Bloodthirsty medals demand without pain. Expect an SMG to fall in a handful of focused sessions rather than a full week.

Pair the SMG grind with a smart Pick-10 loadout. Because the toughest challenges are Bloodthirsty medals — multiple kills without dying — build a class that keeps you alive and in the fight rather than one that gets you traded after every kill. Run survivability perks, a strong secondary, and equipment that helps you chain kills. Bank the headshot and Bloodthirsty challenges during aggressive objective play, then coast through the raw-kill milestones during normal play.

Pistols: short lists, fast Gold

Pistols are the sleeper pick for anyone chasing the bo2 fastest guns to gold ps5 title. Their challenge lists are shorter than primaries, and the challenges suit a sidearm — close-range kills and quick multi-kills are exactly how a pistol gets used when your primary runs dry. The B23R (three-round burst) and the fully-automatic pistols shred at close range and let you finish the list without ever babying your playstyle. The catch is that pistol kills require you to actually secure them with the sidearm, so run an SMG primary you're comfortable with, then swap to the pistol to finish enemies you've already softened. Treat the pistol as your camo project and the SMG as your safety net, and both guns progress at once.

Shotguns: the R870 is the easy one

Shotgun camo grinds have a reputation for pain, but one gun breaks the pattern. The R870 MCS is the easiest shotgun to Gold because its per-shot lethality means almost every hit is a one-shot kill, which makes the Bloodthirsty multi-kill medals fall into your lap. Compared to the faster-firing but weaker shotguns, the R870 rewards positioning over spray, and its challenges reward exactly the close-range slaying it's built for. Play tight corridors on smaller maps, hold angles near objectives, and the R870 finishes far faster than its class reputation suggests. The other shotguns are workable but demand more discipline, so if "easiest shotgun" is your intent, the R870 is the answer.

Assault rifles, LMGs, and snipers: the slower half

Assault rifles sit in the middle. Their raw-kill milestones are easy because ARs are the most versatile guns in the game, but the headshot and Bloodthirsty challenges slow you down because landing precise headshots and chaining multi-kills takes more discipline than close-quarters spraying. The LMGs are slower still: low mobility, long reloads, and multi-kill challenges that punish their sluggishness. Snipers are the true grind at the bottom of the speed list. Their challenges lean on headshots and One Shot One Kill medals, and if you're not already a confident quickscoper, the frustration-per-hour is brutal. None of these are impossible; they're just the guns you save for last, or the guns most people decide to hand off.

Black Ops 2 weapon-class Gold-grind tier list (relative difficulty on PS5)
ClassGrind speedWhyEasiest pick
SMGsFastestClose-range fights rack up headshots and Bloodthirsty medals fast; highest kills-per-minuteMSMC / PDW-57
PistolsVery fastShorter challenge lists; challenges suit sidearm playB23R
ShotgunsFast (one gun)One-shot lethality carries the Bloodthirsty multi-kill challengesR870 MCS
Assault RiflesModerateEasy raw kills but headshot and Bloodthirsty challenges slow it downAn94 / M8A1
LMGsSlowLow mobility and long reloads drag out every challengeQBB LSW
SnipersSlowestHeadshot and One Shot One Kill challenges punish non-quickscopersDSR 50

Stack your challenges so nothing is wasted

The single biggest time-saver is challenge stacking. Every kill can count toward multiple challenges at once if you play the right way. Chain kills aggressively for a Bloodthirsty medal and aim for the head, and now a single close-range headshot spree can tick the kill milestone, the headshot (Marksman) challenge, and a Bloodthirsty medal simultaneously. People who grind camo the slow way chase one challenge at a time, then start over on the next. That's double or triple the matches for the same result. Prioritize the multi-kill and headshot challenges while you still have the patience — then let the raw-kill milestones fill in naturally as you play normally.

The promotional still above captures the kind of close-quarters chaos where SMG and shotgun camo challenges basically complete themselves — tight sightlines, constant engagements, and the back-to-back multi-kills that the fastest guns feed on. If your matches look like this, you're in the right lobbies. If you're grinding a sniper on a long-sightline map and landing one Bloodthirsty medal every three minutes, that's the difference between a class that Golds in an evening and one that Golds in a week.

Gold to Diamond: the order that saves you time

Diamond is where the real planning pays off, and it's easy to get the order wrong. Diamond camo unlocks for a weapon class only after every gun in that class is Gold. Gold one SMG and you get a Gold SMG; Gold every SMG in the game and the whole class unlocks Diamond. This is why the class you pick to chase Diamond matters so much. Diamond a class with few guns before you take on a class with many, and factor in the per-gun difficulty. SMGs and pistols are the sane Diamond targets because every gun in those classes is individually fast. Chasing sniper Diamond means Golding every sniper, which is the longest road in the game. Plan Diamond around whole classes, not individual guns, or you'll finish nine easy guns and then hit a wall on the tenth.

The honest note on prestige, unlocks, and shortcuts

A quick reality check on how camo interacts with the rest of your progression. Reaching Prestige Master in BO2 — Level 55 on your tenth prestige — permanently unlocks every gun, perk, and piece of equipment, which is a huge help because it means you can freely build whatever classes help you chain kills and land headshots for camo challenges without re-unlocking anything. But Prestige Master does not hand you camos. Gold and Diamond are always earned through the challenges no matter your rank. If you see a "tool," a modded lobby, or an "unlock all" service that promises instant Gold or Diamond, that's the exact category of thing that gets accounts hit. Activision's enforcement for save-file exploits and mod menus is a permanent online ban plus a stats and emblem reset, often on the first offense, with a report forwarded to Sony.

This isn't abstract right now. In mid-July 2026, cheaters uploaded modified PS4 save files to force negative XP in lobbies — players who simply killed those cheaters had their own XP driven below Level 1 and got locked out of multiplayer, until Activision and Iron Galaxy reset victims to Level 20, capped XP in exploit lobbies, and pushed server-side fixes. That whole mess is what injected saves and modded lobbies actually get you. It's the reason the safe way to shortcut a camo grind is not a tool at all.

The safe hand-done shortcut

If the camo grind is too much time but you don't want to touch anything that could brick your account, hand-done boosting is the alternative that doesn't inject or edit a single file. A real human plays legit public matches on your own account and clears the challenges the way the game intends — nothing is uploaded, no save is modified, and there's nothing abnormal for anti-cheat to see, because it's just normal gameplay by a skilled player. That's the entire difference between a safe shortcut and a ban vector: one is someone playing your account, the other is software changing your data. For the fastest classes on this list — SMGs, pistols, the R870 — a hand-done run gets you Gold without the grind, and the same approach scales up to a full Diamond class. You can read more about the game's systems and current options on our Black Ops 2 hub, and if you want a class Diamonded rather than a single gun, our Black Ops 2 hub lists the current turnaround, which is typically fast — often within about a day — with exact times shown on the product page.

To be straight with you: no service is "100% safe" in an absolute sense, and anything that pushes prestige beyond the game's legit cap is a higher-risk cosmetic because it steps outside normal progression. Camo work done by hand in real public matches is the low-risk end of that spectrum precisely because it never leaves the boundaries of normal play. Pick the fast guns, stack your challenges, plan Diamond by class, and skip anything that asks you to upload a file.

Frequently Asked Questions

What is the single easiest gun to Gold in BO2 on PS5?

An SMG like the MSMC or PDW-57 is the fastest overall, because close-range fights rack up the headshot and Bloodthirsty challenges while giving you the highest kills-per-minute in the game. If you want the easiest gun outside the SMG class, the B23R pistol has a short list and the R870 MCS is the easiest shotgun thanks to its one-shot lethality.

Does reaching Prestige Master unlock Gold or Diamond camo?

No. Prestige Master permanently unlocks every gun, perk, and item, which makes building camo-challenge classes easy, but it does not grant any camos. Gold is always earned per gun through that weapon's challenges, and Diamond unlocks for a class only after every gun in the class is Gold — regardless of your prestige rank.

How long does it take to Gold a gun?

It depends entirely on the class. A focused SMG or pistol can Gold in a few sessions if you stack headshots and Bloodthirsty medals during aggressive play. Assault rifles take longer because their headshot and Bloodthirsty challenges demand more discipline, and snipers are the slowest because their headshot and One Shot One Kill challenges punish anyone who isn't already a confident quickscoper.

Can I use an unlock tool to skip the camo grind safely?

No. Save editors, mod menus, and "unlock all" tools are the exact ban and malware vectors behind the mid-2026 negative-XP mess, and Activision's response to exploits is a permanent online ban plus a stats and emblem reset, often on the first offense. The safe alternative is hand-done boosting, where a real person plays legit public matches on your own account and nothing is ever injected or edited.