Black Myth: Wukong Bosses in Order, Chapter by Chapter

Black Myth: Wukong YouTube thumbnail: Black Myth Wukong - ALL BOSSES LOCATIONS in ALL CHAPTERS

Black Myth: Wukong's bosses come in a fixed chapter order: Black Bear Guai closes Chapter 1, Yellow Wind Sage closes Chapter 2, Yellowbrow closes Chapter 3, the Hundred-Eyed Daoist Master closes Chapter 4, Red Boy and the Yaksha King close Chapter 5, and the Stone Monkey and the Great Sage's Broken Shell end the story in Chapter 6. Between those chapter enders sit dozens of optional, hidden and secret fights, and this list walks through all of them in the order you are likely to meet them.

We built this order from PowerPyx's all bosses guide, the Fextralife wiki's boss database, PCGamesN's chapter list and the official trophy list, checked in November 2026.

How Many Bosses Are There?

The honest answer depends on what you count. The Fextralife wiki splits enemies into Yaoguai Kings (the big named bosses), Yaoguai Chiefs (strong elites that still get a health bar and a name), Characters (story figures you fight), and Lesser Yaoguai. By that count it lists 113 bosses: 26 Yaoguai Kings, 55 Yaoguai Chiefs and 32 Characters, plus 90 Lesser Yaoguai. PowerPyx, which counts differently, says the game contains over 81 boss fights.

Neither number is wrong. If someone asks you how many "real" bosses the game has, the Yaoguai King tally of 26 is the closest match to what most players picture. If you are hunting the Portraits Perfected trophy, which asks you to complete every journal entry, you need to think in terms of the larger list, because every enemy type counts.

Spoiler note: the lists below name every boss, including the secret ones. They do not describe story events, but if you want to meet each foe blind, stop reading here.

Chapter 1: Black Wind Mountain

The prologue opens with a scripted fight against Erlang, the Sacred Divinity, which PowerPyx treats as a tutorial. Chapter 1 proper then runs through the Forest of Wolves, the Bamboo Grove and Black Wind Cave. In PowerPyx's order:

  1. Bullguard (Front Hills)
  2. Guangzhi (Outside the Forest)
  3. Wandering Wight (Outside the Forest, missable)
  4. Lingxuzi (Guanyin Temple)
  5. Guangmou and Baw-Li-Guhh-Lang (Snake Trail)
  6. Whiteclad Noble (Marsh of White Mist, a required main boss)
  7. Elder Jinchi (secret, in the Ancient Guanyin Temple)
  8. Black Wind King (Cave Interior)
  9. Black Bear Guai (Bodhi Peak, the chapter end boss)
  10. Red Loong (behind the waterfall Outside the Forest, needs Loong Scales from Chapter 2)

The Wandering Wight is the one to watch: PowerPyx flags him as missable, and his spirit is useful later because it can headbutt through a breakable wall in Chapter 2. The Red Loong is listed last even though it sits in Chapter 1, because you cannot open its waterfall until you return with the Loong Scales. That pattern repeats through the game: a handful of fights in early regions only become available once you carry a key item from a later one, so treat the list as the order bosses become reachable rather than a strict corridor.

Chapter 1 is also where the first secret area hides. The three bells scattered around the Forest of Wolves and Bamboo Grove send you to the Ancient Guanyin Temple once all three ring, and Elder Jinchi waits there. He counts toward both the Temple of Taint trophy and the secret ending requirements.

Chapter 2: Yellow Wind Ridge

Chapter 2 packs in more named fights than Chapter 1, and it also hides one of the five secret area bosses. PowerPyx's sequence runs through Sandgate Village, Fright Cliff, the Crouching Tiger Temple and the hidden kingdom under the sands:

  1. Lang-Li-Guhh-Baw and Earth Wolf (Village Entrance)
  2. Second Rat Prince and the King of Flowing Sands, a double fight (kill the small one first or you miss a spirit)
  3. First Prince of Flowing Sands (Valley of Despair)
  4. Mother of Stones and Man-in-Stone (Squall Hideout)
  5. Tiger Vanguard (Temple Entrance) and Tiger's Acolyte (Windrest Hamlet)
  6. Stone Vanguard (Rockrest Flat), plus Shigandang in the same arena once you deliver the Buddha's Eyeballs
  7. Gore-Eye Daoist (Windseal Gate)
  8. Mad Tiger (secret, in a well reached with the Old Rattle-Drum)
  9. Yellow-Robed Squire (Drunken Boar questline)
  10. A second Tiger Vanguard and then Fuban (secret kingdom area)
  11. Black Loong (behind the sand waterfall at Rockrest Flat)
  12. Yellow Wind Sage (Cellar of the Crouching Tiger Temple, the chapter end boss)

The First Prince fight matters for more than XP. During that battle he smashes a carved wall in the Valley of Despair, and the room behind it holds the Loong Scales that open every hidden Loong fight. Our guide to the four Loong bosses covers that chain from start to finish.

Chapter 3: The New West

Chapter 3 is a big snowy region with several branching side chains. PowerPyx lists the bosses like this:

  1. Macaque Chief, first encounter (Frost-Clad Path)
  2. Kang-Jin Loong (Mirrormere, a required story boss, not one of the four hidden Loongs)
  3. Captain Lotus-Vision (hidden, Upper Pagoda)
  4. Captain Wise-Voice (Mani Wheel, required)
  5. Macaque Chief, second encounter, and Kang-Jin Star (Warding Temple)
  6. Cyan Loong (Turtle Island) and Apramana Bat (North Shore, missable)
  7. Chen Loong (questline) and Yin Tiger (Zodiac Village blacksmith duel)
  8. Non-White (required, fought twice), Lang-Li-Guhh-Lang and Non-Able
  9. Green-Capped Martialist (end of the Treasure Hunter questline)
  10. Old Ginseng Guai (hidden) and Captain Kalpa-Wave
  11. Monk from the Sea and Non-Pure (New Thunderclap Temple)
  12. Non-Void (Fox questline)
  13. Yellowbrow with the Macaque Chief (Mahavira Hall, the chapter end boss)

Two of these matter for the secret ending. The Green-Capped Martialist fight closes the Treasure Hunter quest, and Captain Wise-Voice opens the part of the Pagoda Realm that leads to the Great Pagoda. Our true ending walkthrough explains how those connect to Mount Mei.

Chapter 4: The Webbed Hollow

Chapter 4 splits into the spider-filled Webbed Hollow and the Temple of the Yellow Flower, with a secret mountain area tucked away in between. PowerPyx's order:

  1. The Second Sister (Estate of the Zhu)
  2. Elder Amourworm (Verdure Bridge) and the Venom Daoist, first encounter
  3. Centipede Guai and Buddha's Right Hand
  4. Yellow Loong (Relief of the Fallen Loong, only after the other three Loongs)
  5. Baw-Li-Guhh-Baw (hidden), Zhu Bajie and the Violet Spider (required)
  6. Commander Beetle, Fungiwoman (hidden) and the Venom Daoist, second encounter
  7. The Scorpionlord and Daoist Mi (secret area, missable)
  8. The Duskveil (secret area, Cloudnest Peak)
  9. Hundred-Eyed Daoist Master (Court of Illumination, the chapter end boss)

The Venom Daoist appears twice, once in the Pool of Shattered Jade and again in the Court of Illumination, and PowerPyx notes the second meeting requires the first. Shacknews ties the route into the Chapter 4 secret area, Purple Cloud Mountain, to killing him, so if you skip the first encounter you also lose the easy path to The Scorpionlord, Daoist Mi and the Duskveil. Do these before the Hundred-Eyed Daoist Master, because beating him moves the story on.

Chapters 5 and 6: Flaming Mountains and Mount Huaguo

Chapter 5 revolves around a chain of enchanted carts. PowerPyx lists Pale-Axe Stalwart, Brown-Iron Cart, Father of Stones, Gray-Bronze Cart, Quick as Fire and Fast as Wind, the optional Flint Chief, Cloudy Mist and Misty Cloud, then the Keeper of Flaming Mountains with the Yin-Yang Fish and the Crimson-Silver Cart. Optional fights follow: Nine-Capped Lingzhi Guai, Flint Vanguard, Mother of Flamlings and the Rusty-Gold Cart. Bishui Cave, the secret area, holds Top Takes Bottom and the Bishui Golden-Eyed Beast. The chapter ends with Red Boy, who leads straight into the Yaksha King.

Chapter 6 opens with the Supreme Inspector on the Verdant Path. Hidden chiefs dot the lakes and cliffs (Jiao-Loong of Waves, Poison Chief, Water-Wood Beast, Son of Stones, Lang-Baw-Baw), and Giant Shigandang appears once you hold all four Skandhas. The required chiefs are the Gold Armored Rhino, Cloudtreading Deer, Feng-Tail General and Emerald-Armed Mantis, and each one drops a piece of the Monkey King set according to the Fextralife wiki. The story closes with the Stone Monkey and the Great Sage's Broken Shell. If you cleared Mount Mei, the secret sequence of Erlang, the Four Heavenly Kings and Erlang Shen comes before that final fight.

Using This List Well

A boss list is most useful as a checklist before each chapter ends. A few habits help:

  • Clear hidden fights before the chapter boss. Fast travel lets you go back, but missable entries like the Wandering Wight and Apramana Bat are easy to forget once a new region opens.
  • Do not rush the cart chain in Chapter 5. It feeds both the secret cave and a chunk of the boss list.
  • Plan for walls. Optional and secret bosses are not tuned to be easy just because they are optional, and our difficulty guide covers how to soften the hardest stretches without a difficulty menu.
  • Budget your time. Our playtime breakdown shows how much optional bosses add to a run.

Want the Gear Without Every Fight?

Plenty of players want the boss rewards, especially the late Monkey King pieces and the weapons that need materials from optional fights, without replaying every encounter. The store's Black Myth: Wukong all-in-one save has a completed save option with all stats maxed, the Jingubang and other weapons fully upgraded, eight armor sets including the Monkey King set, and high stocks of crafting materials, plus a fresh start option and a Steam resource boost for your existing save.

It is offered for Steam and PS5 only and is applied to your own account. You can compare it with the other options on the Black Myth: Wukong page.

Frequently Asked Questions

Who is the final boss in Black Myth: Wukong?

The story ends with a fight against the Stone Monkey followed by the Great Sage's Broken Shell in Chapter 6. Clearing it unlocks the gold trophy A Duel of Destiny.

How many bosses are in Black Myth: Wukong?

It depends on the definition. Fextralife counts 113 bosses (26 Yaoguai Kings, 55 Yaoguai Chiefs and 32 Characters), while PowerPyx says there are over 81 boss fights.

What is the first boss in Black Myth: Wukong?

The prologue fight against Erlang is a scripted tutorial. In Chapter 1 proper, the first named boss most players meet is Bullguard in the Front Hills.

Which bosses are missable?

PowerPyx flags the Wandering Wight, the Apramana Bat, The Scorpionlord and Daoist Mi as missable on a given run, though New Game+ gives you another chance at them.

Is Kang-Jin Loong one of the four hidden Loongs?

No. Kang-Jin Loong is a required Chapter 3 story boss. The four hidden Loongs are the Red, Black, Cyan and Yellow Loongs, one per chapter from 1 to 4.

Can I refight bosses after beating them?

Yes. The December 2024 update added a Challenge mode at Keeper's Shrines after your first completion, including Return of Rivals duels against bosses you have already defeated.