Dying Light The Beast Legendary Weapons: All Locations

Grid of Level 15 legendary weapons from Dying Light The Beast beside Kyle Crane and the words All Legendary Weapon Locations

Dying Light: The Beast has two top weapon tiers. Legendary is the gold rarity at the top of the original ladder (common, rare, epic, legendary), and it comes three ways: secret pickups in the open world, random trader stock, or a blueprint upgraded to Legendary at a workbench. Iconic is a newer tier introduced by Update 1.4 (27 November 2025) and earned on the Legend Level reward track once you pass Level 15.

Counts vary with what you include. GameSpot found 15 legendaries in launch week, Bing! Game guides counted 24 world locations by October 2025, IGN lists 12 more that only traders sell, and Techland's 1.4 notes promise 22 Legend Level weapons. Below is every one we could confirm as of 21 October 2026, and which are vendor-only, event-only or easy to miss.

Legendary vs iconic: what the tiers mean

A few weapons arrive legendary, such as the Flamethrower and Grenade Launcher, so they do not count toward the Craftsman trophy. Other blueprints are raised with manual pages (KeenGamer's Hunting Bow recipe needs an Intermediate page for Epic and an Expert page for Legendary); PowerPyx counts 49 to max out for Craftsman.

Iconic weapons sit above that. The 1.4 notes promise 22 new melee weapons and firearms on the Legend track, "including vintage guns", and community showcases label them iconic. Players report the first arrives at Legend Level 1, popping the Beast's Dowry trophy ("Get an Iconic Weapon"). Update 1.5 (December 2025) rebalanced their durability and mod bonus damage, and blocked players without any Legend progress from grabbing Legend reward weapons (or their blueprints) that a co-op partner drops. New Game+ officially drops "stronger and rarer weapons" at each tier; we could not confirm iconic versions of ordinary weapons dropping there as of 21 October 2026.

Legendary melee weapons and where to find them

Several cannot be repaired, but most come with a blueprint for crafting another:

  • Breslau Blade (one-handed): smash the nine crests dotted around Old Town's Town Hall square, then draw it from the statue's hand. Blueprint included; no repairs.
  • Strauss & Broda Machete: the locked room on Nate's Market roof, Industrial Zone. Pick the hard lock, then knock on the wall box until it opens (guides count anywhere from 25 to 77 knocks). Rare blueprint included.
  • Ciupaga (one-handed axe): above the Mountain Resort's balcony door in the National Park. +100% throw power, no mod slots.
  • EXPcalibur II (long sword): collect eight Stone Sigils, place them at the rock formation in the National Park and pull the sword. +10% XP, no mods, no repairs.
  • Beaver's Stick: gather six special branches, rebuild the beavers' dam west of Old Town, return the next morning and take it from the cave workbench, which also opens a secret safe zone.
  • Tempered Crowbar: a blueprint on a body atop the tanks of the Municipal Sewage Treatment Plant, north of Pembroke.
  • IGA: a tennis racket in a house near the Pharmacy Dark Zone; guides disagree on which house.

The Goose, a two-handed hammer in an Old Town basement, often appears in these lists, but IGN's card shows it as Epic, not legendary.

Legendary guns, launchers and gadgets

All five legendary firearms come from treasure hunts, and none of them takes mods:

  • The Elite (pistol, Map B4): a locked train car on the rail bridge near the Monastery, opened with the keycard a military biter drops.
  • The Needle (SMG, Map A1): the garage at the park ranger station by the Mountain Shelter Tower. Restore power, survive the Virals, pick the lock.
  • Sunray (revolver, Map B2): a villa in the Golden Pine area. Take a fuse from a body, power the cellar and open the safe with 2-2-19.
  • The Statement (shotgun, Map B1): a garage workbench in Pembroke once you power the panels.
  • The Eraser (rifle, Map A3): southeast of the Farms Tower in The Vale, behind a generator and cable puzzle. Gamer Guides calls it very easy to miss.

The Sawblade Launcher blueprint is at the Silos Safe Zone in The Vale; the Flamethrower and Grenade Launcher unlock from the Survival skill tree, and a spare Flamethrower sits in the armory before the final boss. Two gadgets count too: the Last Hand of gloVa, a fire-casting consumable behind the fake 9 3/4 wall by the same bridge, and the Spas Decoy blueprint from Tom's Dead Beats and Good Vibrations quests.

Every world legendary we could confirm, checked against patch 1.7
WeaponTypeWhere and howBlueprintCatch
The ElitePistolTrain car on the rail bridge by the Monastery (Map B4)NoNeeds a Convoy Access Card
The NeedleSMGRanger station garage near Mountain Shelter Tower (Map A1)NoPower puzzle, then Virals
SunrayRevolverVilla safe, Golden Pine area (Map B2), code 2-2-19NoFind the fuse first
The StatementShotgunGarage workbench in Pembroke (Map B1)Not confirmedPower the panels
The EraserRifleNear Farms Tower, The Vale (Map A3)NoEasy to miss
Sawblade LauncherLauncherSilos Safe Zone workbench, The ValeYesClimb and restore power
FlamethrowerLauncherSurvival skill tree (one point)YesStarts legendary
Grenade LauncherLauncherSurvival skill treeYesStarts legendary
Breslau BladeOne-handedStatue outside Old Town's Town Hall, nine crestsYesCannot be repaired
Strauss & Broda MacheteMacheteNate's Market rooftop, Industrial ZoneYes (rare)Hard lock, then many knocks
CiupagaOne-handed axeMountain Resort balcony, National ParkYesNo mod slots
EXPcalibur IILong swordRock formation in the National Park, eight Stone SigilsYesNo mods, no repairs
Beaver's StickOne-handed stickRebuilt dam west of Old Town, cave workbenchYesSix branches, wait a night
Tempered CrowbarOne-handed stickTanks at the Sewage Treatment Plant, north of PembrokeYes (found as one)A long climb
IGATennis racketHouse near the Pharmacy Dark ZoneNot confirmedGuides disagree on the house
Last Hand of gloVaConsumableBehind the 9 3/4 wall by the rail bridgeYesThree charges, craft more
Spas DecoyThrowableDead Beats, then Good Vibrations (Tom, Town Hall)YesStory progress first

Vendor-only legendaries and how to refresh stock

IGN lists 12 trader-only legendaries with no blueprint: The Maimer, The Duelist, The Cleaver, The Separator, The Legacy, Hunting Knife, Medieval Mace, Medieval Hammer, Sanctuary, Stiletto, Zen and The Piercer crossbow. They appear at random in the Town Hall and Exiles' Cave stock, and guides agree they start showing up from about Level 11. Leave and come back to reroll the stock; one video guide runs from the Exiles' Cave trader to the Highway Tower and back.

Read the stat card before you buy. Affixes are rolled, so IGN's Legacy shows +500% parkour damage while Lootward's copy shows headshot and infected bonuses instead. With no blueprint, a vendor legendary that breaks is gone for good.

Iconic weapons: the Legend Level reward track

Showcases from Lootward and GamerHour, posted when 1.4 went live, list these iconic rewards by Legend Level: Unusual Suspect (1), Collector's Piece (5), Alpinist's Friend (10), Bronze Bow (20), Persuasive Argument (30), Mechanical Reconstructor (40), Treasure of the Swamp (45), Power of Belief (50), Butcher's Dream (60), Summon Express (80), Modern Wooden Crossbow (90), Sheriff's Revolver (110), Peacekeeper (120), Medieval Mixup (150), Pacifist (160), Minced Meat Maker (170), Untested Basher (190), Fireman's Bane (230), Blood Harvest (250), Mechanic's Pastime (260) and Big Game Shotgun (300). That is 21 against Techland's 22, so one may be missing from community lists.

None of them can be missed, only delayed: every point of XP past Level 15 counts as Legend XP, and it comes faster on harder difficulties and higher NG+ tiers. Restored Land caps player levels at 15, so these come from the main game. Our max level guide covers Legend XP routes, and the New Game+ guide explains how the tiers scale.

Missable, event-only and DLC weapons

These weapons were tied to limited windows, all now closed:

  • Twitch drops (18 to 26 September 2025): The Slicer knife and the Blue Heat rifle.
  • Call of the Beast (16 October 2025 to 7 January 2026): weekly community goals unlocked car skins and weapons, starting with the Lumberjack skin and the Woodchopper Axe, and after all 20 goals fell Techland granted every reward to anyone who took part at least once.
  • PUBG Mobile crossover (October to November 2025): the Killing Pan and the Battle Royale Bat.
  • Call of the Beast: Anniversary Edition (21 September to 12 October 2026): Kyle's Cane. The claim window for missed rewards shut on 19 October 2026 (2:00 PM CEST).

Other weapons are gated rather than missable. Finishing Restored Land's story unlocks the Chainsword, docket codes redeemed on the Dying Light Outpost give rare, enhanced weapons that cannot be repaired, and DLC packs add weapons such as the Harran Combat Knife, Fire Lotus, The Follower crossbow and Hush, whose blueprints can be upgraded to Legendary since Hotfix 1.6.1 (April 2026). The full reward history is in our event rewards guide.

Keeping legendaries alive: repairs and blueprints

IGN notes that a heavy hit costs four durability and a light hit two, so finish weak zombies with light attacks and kicks. Ordinary weapons survive three to five repairs depending on rarity, and GameSpot notes the legendaries that cannot be repaired hand you their blueprints, so bank scrap and parts for replacements. On the Breslau Blade, IGN recommends a Reinforcement Grip.

If you would rather not hunt them one by one, our Full Inventory in-game transfer adds 15 legendary weapons plus 999 ammo and 9,999 resources, delivered in-game on PlayStation, Xbox or PC, and everything else we offer for The Beast is listed on our Dying Light hub. For which of these are worth carrying, see our best weapons tier list.

Frequently Asked Questions

How many legendary weapons are in Dying Light: The Beast?

It depends on what you count: about 24 world legendaries, 12 trader-only ones per IGN, and 21 to 22 iconic Legend Level rewards on top.

How do you get legendary weapons in Dying Light: The Beast?

Three ways: find the secret world legendaries (start with The Elite pistol, the Last Hand of gloVa, the Breslau Blade and The Needle), buy random ones from the Town Hall and Exiles' Cave traders from about Level 11, or upgrade blueprints to Legendary with manual pages.

What are iconic weapons?

A tier above legendary, added with Update 1.4 in November 2025. They are Legend Level rewards, from Unusual Suspect at Legend Level 1 to the Big Game Shotgun at 300, and getting one unlocks the Beast's Dowry trophy.

How do you repair legendary weapons?

Many secret legendaries, such as the Breslau Blade and EXPcalibur II, cannot be repaired, so craft a fresh copy from the blueprint at a workbench. IGN lists three repairs for common, four for rare and five for epic weapons; we could not confirm a published repair count for legendaries as of 21 October 2026.

Where are the legendary shotgun and revolver?

The Statement shotgun (Treasure Map B1) waits on a workbench in a Pembroke garage. The Sunray revolver (Treasure Map B2) sits in a Golden Pine villa safe; the code is 2-2-19.

Are any legendary weapons missable?

Event weapons are: the Twitch drops, Call of the Beast rewards and the anniversary Kyle's Cane can no longer be earned. Vendor legendaries depend on random stock, but we found no report of a world legendary being permanently missable.