Resident Evil 4 Remake Puzzle Solutions, All Chapters

Resident Evil 4 Remake YouTube thumbnail: Resident Evil 4 Remake - All Puzzles Solutions Solved

Here are the Resident Evil 4 Remake puzzle solutions in story order: the manor cabinet takes the crops, pig and baby pictures, the Ashley clocks read 11:04 on Assisted and Standard but 7:00 on Hardcore and Professional, and the Treasury swords go Iron, Golden, Bloodied, Rusted from left to right. Several puzzles change their answer on the two harder difficulties, so each entry below notes which version you are looking at. Nothing here spoils the story beyond where each puzzle sits.

We cross checked every solution against Game8's puzzle hub, PowerPyx's puzzle solutions guide and Push Square's walkthrough in November 2026, and we flag the places where those guides describe the same answer differently.

Quick Reference: Every Puzzle in One Place

Game8 counts 17 story related puzzles once you split the gong rooms and the three electronic locks into separate entries, while PowerPyx groups them into 10 main puzzles. Either way, the table covers every one you have to solve to progress, plus the optional Freezer lock that guards a free weapon.

RE4 Remake puzzle solutions (Assisted and Standard unless noted; Game8 and PowerPyx, November 2026)
ChapterPuzzleSolution
2Hexagonal Emblem gateRotate left once, then flip
2Manor cabinet lockCrops, Pig, Baby
4Large Cave ShrineTop left, top right, bottom
4Small Cave ShrineLeft, bottom left, bottom right
4Stone PedestalLower left once, upper once (Hardcore/Pro: lower right x2, lower left x2, upper x1)
7Treasury swordsIron, Golden, Bloodied, Rusted
8Lithographic stonesTop shield, left helmet, right sword, bottom armor
9Grandfather clocks11:04 (Hardcore/Pro: 7:00)
9Mausoleum lampsWest crescent, north full moon, east star

The rest of this page explains how to reach each one and what tends to go wrong, chapter by chapter.

Village Puzzles (Chapters 2 and 4)

Hexagonal Emblem (Chapter 2, Valley). Once you pick up the emblem, place it in the hexagonal indentation on the gate, rotate it to the left once and then flip it over. The gate opens on the spot.

Village Chief's Manor cabinet and Crystal Marble (Chapter 2). The cabinet behind the dining area on the ground floor uses a picture lock. The clue is the Illuminados 4:3 file on top of a drawer on the second floor, and the answer is crops, pig, baby (Game8 writes it as Crop, Pig, Babe; PowerPyx as Crops, Pig, Baby, and they mean the same three pictures). Inside is the Crystal Marble. Take it upstairs, set it in the door and rotate it until the white dots inside line up with the insignia behind it. PowerPyx describes the finished shape as looking like a parasite.

Lake cave shrines (Chapter 4). Two doors around the lake need three symbols each, and the clues are yellow drawings in the surrounding area. The Large Cave Shrine takes the top left, top right and bottom buttons. The Small Cave Shrine, in the northeast corner of the lake, takes left, bottom left and bottom right. Behind the small shrine is a chest with Hexagon Piece C.

Stone Pedestal (Chapter 4). You need all three Hexagon Pieces first: A beside the Merchant in the Quarry cave and B in a chest at the Fish Farm (both reachable in Chapter 3), plus C from the Small Cave Shrine. Insert them at the shrine on the west side of the lake. On Assisted and Standard, rotate the lower left section once, then the top once. On Hardcore and Professional, rotate the lower right twice, the lower left twice and the top once. PowerPyx strongly suggests a manual save before touching anything, because untangling a wrong rotation takes far longer than reloading.

Church stained glass (Chapter 4). The blue dial is missing at first; it sits in a cabinet on the right side of the church. Pull the lever near the altar to reveal the dials, then turn blue until it matches the lower right wing, green until it matches the right wings, and red to fill the remaining white gaps around the symbol.

Castle Puzzles (Chapters 7 and 8)

Treasury swords and the first gong puzzle (Chapter 7). The Treasury has four knight portraits, and one is missing its sword. That Bloodied Sword is behind a gate in the same room. Pull the cord near the gate and shoot the hanging animal gongs in order: Game8 lists the deer gong first, then the bird and snake gongs behind the gate. PowerPyx names them stag, eagle and viper. A commenter on PowerPyx's guide reports that the eagle gong sits in a different spot on Professional, so look around if it is not where you expect.

Push Square's walkthrough, which picks up right after the Chapter 7 Garrador fight, has you take the Golden Sword from the leftmost painting, the Rusted Sword from the one beside it and the Iron Sword from the far side of the metal gate. With all four in hand, place them left to right as Iron Sword, Golden Sword, Bloodied Sword, Rusted Sword. Each correct placement makes an audible click, and the central gate moves once all four are set.

The other gong rooms (Chapter 7). Game8 lists two more gong sequences in the Castle: dragon then snake, crossing the chandelier to reach the second gong, and later bird, snake, dragon and deer while using Ashley's lantern to freeze the Armaduras that come to life around you.

Lithographic stones (Chapter 8, Bindery). Collect the stones and place them on the door in the same room. Each stone shows a color and a shape around an icon, and the stones can be flipped to show more markings. The correct layout is red square shield on top, red hexagon helmet on the left, blue square sword on the right and blue hexagon armor at the bottom. PowerPyx calls the warm color orange rather than red. Game8 also notes that the stones themselves are hidden in different places on Hardcore and Professional, so a Standard map will mislead you there.

Crimson Lantern (Chapter 8, Wine Cellar). Defeat the cultist leader carrying the lantern and place it on the cultist statue near the locked gate.

Ashley's Section and the Grand Hall (Chapter 9)

A light spoiler note: part of Chapter 9 is played as Ashley, and two of its puzzles belong to that section. Skip ahead to the Island section if you want to discover that yourself.

Courtyard maze. Pull the three levers on the towers around the courtyard to raise the flags and open the way.

Headless statue and its three heads. The statue in the Grand Hall needs a Serpent Head, a Lion Head and a Goat Head. The Lion Head is in the Armory on the northwest side of the second floor, where you drop down and deal with Armaduras. The Goat Head is in the Gallery on the southwest of the second floor, across a bridge that enemies disable, so hit the lever again to cross. The Serpent Head is caged in the Dining Hall in the northeast room.

Dining Hall bell. The two portraits in the room show where each person sits. PowerPyx's answer: order Ashley into the second chair on the right and seat Leon in the last chair on the left, then ring the bell to open the cage. Game8 gives the same seats described against the default map orientation.

Grandfather clocks (Ashley). There are two clocks and both take the same time: 11:04 on Assisted and Standard, 7:00 on Hardcore and Professional.

Mausoleum lamps (Ashley). Using the default map orientation, the Crescent Moon lamp goes in the west slot, the Full Moon in the north slot and the Star in the east slot. PowerPyx phrases it as half moon left, full moon top, star right.

Island Electronic Locks (Chapters 13 and 14)

The Island swaps symbols for power routing. Each electronic lock terminal shows a grid of nodes, and you rotate them to connect the power input to every lightning icon. A switch at the bottom of the terminal toggles which set of nodes rotates, which is the part most players miss on their first attempt.

  • Dissection Room (Chapter 13). Required to progress.
  • Freezer (Chapter 13). Optional, but it opens the room holding the LE 5, Game8's pick for best submachine gun.
  • Waste Disposal (Chapter 14). Required to progress.

The layouts differ between Assisted and Standard on one side and Hardcore and Professional on the other, so if a remembered solution does not light everything up, you are probably on the other layout. Before rotating anything, flip the bottom switch both ways once just to see which nodes each position controls; it makes the grid far easier to read.

Why Some Answers Change, and How to Avoid Getting Stuck

Several puzzles are rebuilt on the two hardest difficulties, so memory from an easier run can work against you. The clock time, the pedestal rotations, the electronic lock layouts and the location of the lithographic stones all differ on Hardcore and Professional. That matters most for players attempting a timed run, where a minute spent on a wrong clock is a minute off the S+ budget. Our Professional S+ guide lists the time limits, and having the Professional answers ready is part of that plan.

A few habits save frustration:

  • Make a manual save before the Stone Pedestal and the electronic locks, the two puzzles where a wrong move compounds.
  • Read files when you find them on a first run. The manor cabinet clue is in a file, and the dining portraits are the clue for the bell.
  • Note your difficulty before checking any guide. A Standard answer on Professional costs time rather than saving it.
  • Pick up treasures near puzzle rooms. Several Village and Castle puzzle areas hold gems and crowns worth inlaying, covered in our treasure combination guide.

Key items and files do not carry into New Game Plus, so you collect them and solve every puzzle again on a second run, as our New Game Plus breakdown explains. Separate Ways has its own puzzle, the Cliffside Door in Ada's Chapter 2, which we cover in the Separate Ways guide.

If You Would Rather Skip Ahead

Puzzles are a small part of the playtime; the slow part is usually the combat between them on harder settings. If you want to replay the puzzle chapters with the pressure off, the store's modded save for RE4 Remake includes a Hardcore slot at the first typewriter with unlimited pistol ammo and a Professional slot at Chapter 2 with an unlimited Rocket Launcher and 9,999 First Aid Sprays.

It works only on PlayStation 4 and PlayStation 5, only with the Remake, and needs active PlayStation Plus on the same account. It is the save file only, not the game. The Resident Evil 4 Remake hub lists everything available for the game.

Frequently Asked Questions

What is the clock puzzle answer in RE4 Remake?

Set both of Ashley's grandfather clocks to 11:04 on Assisted or Standard, or to 7:00 on Hardcore or Professional.

What is the combination for the cabinet in the Village Chief's Manor?

Crops, pig, baby. The clue is the Illuminados 4:3 file upstairs, and the cabinet holds the Crystal Marble.

How do you solve the church puzzle in RE4 Remake?

Fetch the blue dial from the cabinet on the right, pull the altar lever, then turn the blue, green and red dials until no white gaps remain around the symbol.

What order do the swords go in the Treasury?

Left to right: Iron, Golden, Bloodied, Rusted. The Bloodied Sword is behind the gate opened by the gong puzzle in the same room.

Are puzzle solutions different on Professional?

Some are. The clocks, Stone Pedestal, electronic locks and lithographic stone locations change on Hardcore and Professional. Guides list one answer for the swords, lamps and cabinet on every difficulty.

Where are the hexagon pieces in RE4 Remake?

Piece A is by the Quarry Merchant, piece B is in a Fish Farm chest, and piece C is behind the Small Cave Shrine in the lake's northeast corner.