GTA 6 Trophies on PS5: Lists, Leaks and Modded Saves

YouTube thumbnail: The “Leaked” GTA 6 Trophy List Is Nonsense, So I Fixed It

Rockstar has not published Grand Theft Auto VI's PS5 trophy list as of November 2026; the only figure in circulation is a leaked count of 55 trophies including a Platinum, which nobody official has confirmed. For anyone thinking about a modded save, the key point is that loading story progress is not the same as earning trophies, and GTA V's rules show how easily experiments can interfere with a trophy run.

We checked GTABase's GTA VI trophy coverage, the PowerPyx GTA V trophy guide, Rockstar Support's GTA V cheat article, and Rockstar's and PlayStation's GTA VI pages in November 2026.

Is the GTA 6 Trophy List Out?

Not officially. GTABase notes that Rockstar has not revealed the list of GTA VI achievements and trophies, and nothing on Rockstar's site or the PlayStation Store page shows one. The confirmed facts stop at the platforms, PS5 and Xbox Series X|S, and the single-player framing.

The number most people quote comes from a PlayStation Store tracker account that reported in early November that the PS5 list stands at 55 trophies, Platinum included. Rockstar, Sony and Microsoft have not commented. A small number of other sites claim much larger totals with no clear source, which is a good reason to treat every count as provisional until the list appears on PlayStation's own trophy screens.

Trophy lists for big releases usually surface shortly before or at launch, often through the console itself once the game is installed. Until then, any guide offering a full GTA VI roadmap with trophy names is working from a leak at best.

What GTA 5's List Looked Like

GTA V gives a sense of how Rockstar builds a trophy list, and why a Platinum can take far longer than the story. PowerPyx's current guide for the PS5 and PS4 versions breaks the base list down like this.

  • Story mode hours were the smaller share: PowerPyx estimates 50 to 60 hours of single-player against more than 100 hours online.
  • Difficulty was moderate, rated 5 out of 10, with no difficulty settings to worry about.
  • Free roam continued after the story, and every mission could be replayed for gold medals.

The online share is the part that matters for GTA VI. Because GTA V's Platinum needed GTA Online trophies, players could not finish it in story mode alone, a point our GTA 5 Platinum hour count spells out. GTA VI launching as single-player suggests, but does not prove, that its list will be completable offline.

The GTA 5 Trophy Rules in One Table

These are the documented facts from GTA V that shape how you should approach GTA VI trophies until its own rules are known.

GTA V trophy facts (PowerPyx and Rockstar Support)
ItemGTA V
Total trophies (base list)51, including the Platinum
Offline trophies33
Online trophies18
Missable trophies6
CheatsAll cheats disable trophies while active
Manual savesSupported
Estimated time to Platinum150+ hours

Six missable trophies is the figure to remember. A missable is a trophy you can lock yourself out of by making the wrong choice or skipping a moment, and in GTA V PowerPyx lists them as TP Industries Arms Race, Red Mist, Kifflom!, Altruist Acolyte, Wanted: Alive or Alive and Three Man Army, all tied to specific missions, choices or side content. If GTA VI has missables too, a save that marks story missions complete could put some of them out of reach on that save.

Why Loading a Save Is Not Earning Trophies

Trophies are awarded by the game to the profile that is playing when the game decides a condition has been met. A save file stores progress, not trophies. So when you load a save that has missions completed, whether the game awards the related trophies depends entirely on how it was programmed: some games check conditions when a save loads, many only award a trophy at the moment the event happens in play.

Nobody knows which approach GTA VI takes, and it would be wrong to promise either outcome. The safe assumption is that a modded save gives you a strong story position, not a trophy list. If you care about the Platinum, plan to earn it yourself or treat any save as a separate sandbox.

There is also a practical reason to keep expectations low. A save that marks the story complete may skip past the moments that trigger story trophies, and if the game only awards them during play, those trophies would have to be earned on a different save. That is another reason to keep your own playthrough intact rather than replacing it.

Cheats work the same way in principle. In GTA V, Rockstar Support says achievements are temporarily disabled when cheats are enabled, while saving still works, and reloading a save or rebooting resets all cheats. Whether GTA VI has cheats at all is unconfirmed, as covered in our post on cheats and money in GTA 6.

Keeping a Trophy Run and Experiments Apart

The most useful habit from GTA V carries straight over: keep the save you hunt trophies on separate from anything you experiment with. That applies to cheats, to loading other saves and to testing anything new after a patch.

  1. Start your own playthrough and make it your trophy save.
  2. Back it up to PlayStation Plus cloud storage before trying anything else.
  3. Use other slots, if the game offers them, for any modded save or cheat play.
  4. Before returning to trophy work, reload your own save so nothing from the experiment is active.

Your trophy list itself lives on your PSN profile, not in the save, so it does not change when you load a different save. What changes is what you can still earn on that save. If you would rather keep your profile untouched altogether, the trade-offs of using a separate account are in our modded save versus modded account comparison.

Planning a GTA 6 Platinum

Until the list is public, planning is about habits rather than specific trophies. A first playthrough that ignores trophies and simply enjoys the story is a perfectly good plan, as long as you keep that save backed up. Once the list appears, check it for missables before you go far, because those are the ones that force replays.

Length is the other unknown. GTA V's Platinum took far longer than its story, and Red Dead Redemption 2 showed how much side content Rockstar can pack in. Our GTA 6 story mode length guide sets out the GTA V benchmarks. The older dual protagonist mechanics post speculates on how switching between Jason and Lucia might work, which could matter for character-specific trophies.

Finally, watch for patches. A day-one update can change how some trophies trigger, and early guides sometimes describe pre-patch behavior. A roadmap dated after the latest update is more reliable than one written on launch day. Established trophy guide writers usually update their roadmaps within the first weeks, flagging any trophy that a patch has fixed or broken, so check the date at the top before you follow one.

What to Look For When the List Goes Live

The day the real list appears, a few minutes of reading will save hours later. PS5 shows a game's trophies from its game hub and from your profile, and hidden trophies stay blurred until earned, which helps if you want to avoid story spoilers.

  • Story trophies: these unlock as the campaign progresses and are usually impossible to miss. They tell you roughly how the story is divided into chapters.
  • Missables: anything tied to a choice, a one-time mission or a time-limited moment. Note them before you play further, because they decide whether you need a second playthrough.
  • Collectibles and completion: trophies for finding items or finishing side activities often make up most of the hours, as GTA V's checklist-style content did.
  • Character-specific trophies: with two protagonists, some trophies may need one particular lead. Watch for wording that names Jason or Lucia.
  • Online trophies: GTA V had 18. If GTA VI's list has none, its Platinum should be reachable entirely offline, which is a big change from GTA V.

Rarity percentages on PlayStation's trophy screens fill in over the first weeks, and they are a useful reality check. A trophy that very few players have after a month is usually long, tricky or easy to miss, and it deserves planning rather than a casual attempt.

Once you know the shape of the list, you can decide how a modded save fits, if at all. Many players finish their own trophy run first and only then load a save with money and skills maxed for free roam, which keeps the two goals from ever colliding.

Saves for Story, Not for Trophies

The store's GTA 6 save listings are built for story mode on PS5, not as a trophy shortcut. The planned save lists Max Cash, Max Skills and Abilities, Full Map Unlocked, and Lucia and Jason Maxed, and it stays out of stock until after Grand Theft Auto VI launches, when its contents and loading steps will be on the product page.

If trophies matter to you, the sensible way to use any save is the separate-slot routine above, with your own playthrough kept safe for the Platinum.

Frequently Asked Questions

How many trophies does GTA 6 have?

No official count exists. A leaked figure says 55 including a Platinum, but Rockstar and Sony have not confirmed it.

Will GTA 6 have online trophies?

No online mode has been announced, and the game is listed as single-player, so online trophies are not expected at launch. The list itself is not public yet.

Does a modded save unlock trophies?

Do not count on it. A save stores progress, not trophies, and whether GTA VI awards trophies when a save loads is unknown.

Will my trophies be removed if I load a modded save?

Trophies live on your PSN profile, not in the save file, so loading a save does not change trophies you already have.

Did cheats block trophies in GTA 5?

Yes. Trophies were disabled while cheats were active, and reloading a save reset them.

Does GTA 6 have missable trophies?

Unknown until the list is public. GTA V had six missable trophies.

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