Blood Strike Highest Rank: Full Tier List Explained

Blood Strike YouTube thumbnail: I Finally Hit Mythic Rank in Blood Strike!

The highest rank in Blood Strike is Mythic, which NetEase introduced as the top of the ladder when Season 13 reset ranks on 15 September 2025, sitting above the Peak Legend tier and the four Legend divisions. Below that, the ladder climbs through Bronze, Silver, Gold, Platinum, Diamond and Master, each split into four divisions. Older guides still describe Legend as the ceiling because that was true before Season 13, so this page lays out the current structure, how points are earned and lost, and what the ranked calendar looks like in November 2026.

We checked this against NetEase's official update announcements and its Road to Mythic event page, GamingonPhone's ranked guide and a Season 13 overview on a Blood Strike guide site, in November 2026.

The Full Ladder From Bronze to Mythic

Here is the ranked ladder from the bottom up, combining GamingonPhone's tier breakdown with the Season 13 changes NetEase announced in September 2025. Each of the first six tiers has four divisions, numbered IV up to I.

  1. Bronze IV to I: where new ranked players start.
  2. Silver IV to I
  3. Gold IV to I: the tier that usually unlocks a season's Glory weapon skin early.
  4. Platinum IV to I
  5. Diamond IV to I
  6. Master IV to I: the last tier where Tier Protector cards can be used.
  7. Legend 4 to 1: split into four sub-tiers since Season 13, with slightly higher match point costs.
  8. Peak Legend: added above Legend in Season 13, with exclusive emote rewards.
  9. Mythic: the top rank after the Season 13 reset, chased in the official Road to Mythic event.

Sources do not perfectly agree on the top end. GamingonPhone's April 2025 guide, written before Season 13, describes seven ranks with Legend as the highest, and some newer guides still repeat that. NetEase's own September 2025 notes add Peak Legend above Legend, and its Road to Mythic page describes Mythic as the rank players race to after the reset. NetEase has not published a full points table for Mythic, so check the rank screen in game for the exact thresholds on your server.

What Season 13 Changed at the Top

Season 13 was the biggest shake-up of the ranked system so far. The 4 September 2025 update announced an "all-new Tier system" launching with that season: a new Peak Legend tier above Legend, Legend divided into four sub-tiers from Legend 4 to Legend 1, and a slight increase in the match point cost for Legend players. The idea was to make the top of the ladder a longer, more gradual climb instead of a single crowded tier.

To launch it, NetEase ran the Road to Mythic event from the 15 September reset. The first player in the world to reach Mythic won 19,999 Gold, the Aura Boss title and a Golden Butterfly Knife, and the first player to reach it on each of the three servers (Asia, EU-MENA and Americas) won 9,999 Gold and the title. A Top 100 Mythic leaderboard ran on each server until 5 October 2025, with a Redmi Note 14 phone for first place and at least 500 Gold for places 51 to 100. That event has ended, but it confirmed two things that still apply: Mythic sits at the very top, and leaderboards are separate for each server.

How Ranked Points Work

You earn tier points only in ranked matches. GamingonPhone's guide explains that every ranked match costs a set amount of points to enter, that this cost stays the same within a main tier and rises when you move up, and that finishing in the top three gives a significant boost, with kills adding more. In its April 2025 snapshot, reaching Legend in Battle Royale took 13,000 tier points, while Squad Fight listed Legend at 112 points, so the two ladders clearly run on different scales.

Several safety nets soften losses. Tier Protector cards, often handed out in end-of-season "Final Push" events, stop a demotion or point loss, but since October 2024 they only work for players in Master I or below; anyone in Legend or higher cannot use them. If a teammate leaves early or goes AFK, the affected players receive Tier Protection Points as compensation. On the other side, players with a low Behavior Score are blocked from ranked, and the reputation system added in September 2026 can rise to Level 5 through positive play while punishing malicious behavior more harshly.

Rewards come in two forms. Reaching a new tier pays Rank Coins, which you spend in the Ranked Store, and tier rewards you forget to claim are mailed to you when the next season starts. The Ranked Store has carried some notable items: in October 2025 the M4A1 - Ironsurgency became a permanent purchase for 15,000 Ranked Coins, and from 1 March 2026 the Ultra Origin-12 - Warrior skin joined the store.

The Ranked Modes and Season Calendar

Blood Strike runs several ranked ladders. Battle Royale and Squad Fight each have their own seasons; the BR season that began on 15 July 2026 (Season 18) used the Bizon - Glory as its tier reward weapon, continuing a long pattern of Legendary "Glory" skins for reaching Gold. In August 2026 NetEase added a third-person Battle Royale ranked queue with its own Vanguard Season, offering the Legendary QBZ95 - Glory, and confirmed that third-person and first-person BR are matched separately.

GamingonPhone describes seasons as lasting about two months, and the calendar backs that up. The 20 October 2026 notes schedule a Ranked Sprint from 7 November, describing it as the final week of the current Battle Royale season, with extra Rank Coins and signature rewards for players who keep playing. When a season ends, your tier points reset to a starting point based on how high you finished, so a strong finish now gives you a head start on the next ladder.

How to Climb Faster This Season

Ranked rewards consistency more than highlight plays. Because top-three finishes are worth so much in Battle Royale, surviving into the final circles beats chasing early kills. A few habits help at every tier:

  • Use your Tier Protectors before Legend: they stop working once you reach Legend, so do not hoard them.
  • Play with a fixed squad: a premade team that covers recon, healing and entry wins more final circles than random teammates.
  • Pick a loadout that covers two ranges: our best guns guide breaks down the strongest rifles and SMGs after the October patch.
  • Choose Strikers for the mode: recon and support picks shine in Battle Royale, while area control wins Squad Fight rounds, as our Striker guide explains.
  • Know who you are playing against: mobile and PC players share ranked lobbies, which our crossplay explainer covers in detail.

Finally, take advantage of the end-of-season windows. The Ranked Sprint pays extra, and past Final Push events gave out Tier Protector cards for simply completing matches. Pairing those with a Strike Pass push is efficient, and our Strike Pass leveling guide covers how to finish the pass before it expires.

Ranked Mistakes That Cost Points

Most stalled climbs come from a few repeatable habits rather than a lack of aim. If you have been stuck in the same division for a week, check yourself against this list.

  • Fighting every squad you hear: in Battle Royale, a third party often finishes the winner of an early fight. Taking only the fights you need protects the top-three placements that pay the most.
  • Ignoring the entry cost: the point cost of a ranked match rises as you climb, so a run of early deaths in Diamond or Master hurts more than the same run in Gold. Warm up in casual matches before a ranked session.
  • Queuing with a mismatched squad: a team of four aggressive pickers rarely wins final circles. Agree on roles before you queue.
  • Leaving matches early: quitting hurts your squad and your Behavior Score, which can block ranked access entirely. The game compensates teammates of a leaver, not the leaver.
  • Saving Tier Protectors too long: they stop working at Legend, so any left over when you cross that line are wasted.
  • Playing on a high-ping server: every server keeps its own leaderboard, and a long-distance connection costs you close fights.

Separate your sessions by mode, too. Battle Royale, Squad Fight and the third-person BR queue each have their own ladder, so splitting time evenly across all three slows every climb. Pick one ladder for the season's push and treat the others as practice. Short, focused sessions also beat marathons, because tired play shows up quickly in your placement numbers.

Starting Higher on the Ladder

Climbing to Legend or beyond takes many hours each season, and the reset means you repeat part of that climb every two months. If you would rather start with an account that already has history, the Blood Strike section of the store lists accounts from marketplace sellers that state their rank, server and level, so compare those details with the ladder above. Keep in mind that NetEase's Terms of Use say you may not share, sell or transfer your account without its prior consent.

Frequently Asked Questions

What is the highest rank in Blood Strike?

Mythic, introduced as the top rank with Season 13 in September 2025. It sits above Peak Legend and the four Legend divisions.

How many ranks are there in Blood Strike?

Six tiers with four divisions each (Bronze to Master), then Legend 4 to 1, Peak Legend and Mythic at the top since Season 13.

How long is a Blood Strike ranked season?

Seasons have run about two months. NetEase's 20 October 2026 notes describe the Ranked Sprint starting 7 November as the final week of the current Battle Royale season.

Can I use a Tier Protector in Legend?

No. Since October 2024, Tier Protector cards only work for players in Master I or below, in both Battle Royale and Squad Fight.

Do ranks reset every season?

Yes. Tier points reset at the start of a new season, and your starting point depends on the tier you reached the season before.

What are Rank Coins used for?

Rank Coins are spent in the Ranked Store on items such as weapon skins. The M4A1 - Ironsurgency, for example, cost 15,000 Ranked Coins when it arrived in October 2025.