Solo Leveling: Arise Overdrive Artifacts and Sets Guide

Solo Leveling: Arise Overdrive YouTube thumbnail: How to Farm all the Tier 9 & 10 Artifacts in Solo Leveling Arise OVERDRIVE! ~WORKSHOP AND RED GATES~

Artifacts are the armor and jewelry of Solo Leveling: Arise Overdrive: eight slots on Sung Jinwoo and on every hunter, each piece carrying a main stat, random extra stats and a 2-piece and 4-piece set bonus. They rise in tiers from the early chapter drops up to the Tier 11 pieces added with the Ant King boss in June 2026, and you power them up with Gold and Artifact Enhancement Chips. As of November 2026, the best ones also carry unique effects that change how combat plays.

We built this from Netmarble's patch notes and developer notes on Steam, TreyexGaming's artifact set guide, Grindnstrat's drop location list, and the beginner guides from Fextralife, GamesFuze and AllThings.How, checked in November 2026.

How Artifacts Work: Slots, Stats and Grades

Every character wears two groups of artifacts. TreyexGaming's set guide splits them into armor sets (boots, gloves, a head piece such as a helmet, hat or hood, and a body piece such as body armor, a robe or leather armor) and element sets made of four accessories (bracelet, earrings, necklace and ring). AllThings.How adds that the armor slots unlock earlier in the story and the jewelry slots later, so by mid-game you are managing a full eight-piece loadout on Jinwoo and on each hunter.

Main stats follow the slot. In TreyexGaming's data, boots always roll Additional MP, while the other pieces roll Attack, HP or Defense as a percentage. The extra stats underneath depend on the set: Assassin pieces add Critical Hit Damage, Marksman pieces add Precision, and Cleric pieces add HP and Healing Given. Values climb sharply with tier; an Apprentice's Hat goes from 3.81% HP at Tier 1 to 8.39% at Tier 3, which is why early pieces are replaced so quickly.

Grade is a separate axis from tier. AllThings.How describes higher grades as rolling more extra stats, and Netmarble's March 2026 patch added a Mythic grade option when selling artifacts, so the top drops now sit above Legendary. Selling high-grade pieces triggers a warning pop-up, which is worth reading before you confirm a bulk sale.

Artifacts are also shared property. Netmarble's June 2026 notes fixed presets that misapplied gear when swapping artifacts between Jinwoo and hunters, and warned that duplicate equipped pieces may be unequipped as a result. The game also has a Recommended Set auto-equip pop-up, which is a handy starting point before you fine-tune by hand.

Set Bonuses: Armor Sets and Element Sets

Set bonuses are where most of an artifact's value comes from, and they follow a clear pattern. Armor sets push a playstyle (critical hits, healing, defense, precision), while each element set strengthens one element and gives a small chance to apply that element's status effect. The early sets, which drop across Tiers 1 to 3, show the pattern clearly:

Early artifact sets (Tiers 1 to 3) and their bonuses
SetType2-piece bonus4-piece bonus
Apprentice MageArmorAttack upCritical Hit Damage up
AssassinArmorCritical Hit Rate upMore damage from behind
ClericArmorMax HP upHealing Given greatly up
Crimson KnightArmorAttack and Defense upBasic Skill damage up
MarksmanArmorPrecision upMore damage at 5m or farther
Palace GuardArmorDamage taken downShield effect up
AquamarineAccessoriesWater damage upChance of Cold Ice
ObsidianAccessoriesDark damage upChance of Haunt
PeridotAccessoriesWind damage upChance of Erosion
Red-eyedAccessoriesFire damage upChance of Scorch
Shining StarAccessoriesLight damage upChance of Illuminate

The practical lesson is to pick your element set to match your main weapon's element, and your armor set to match how you actually fight. A dagger player who attacks from behind gets real value from the Assassin 4-piece; a player who stands at range gets far more from Marksman. Mixing two 2-piece bonuses is a reasonable stopgap while you farm, but a full 4-piece usually wins once you have it. Our best build guide shows which sets suit each of Jinwoo's four classes.

Where Artifacts Drop

Most sets come from specific chapter bosses on the World Map, so the fastest way to finish a set is to farm the right boss rather than running random content. Grindnstrat's drop list, published in December 2025, maps the main armor sets to the bosses that drop each piece.

  • Chapter 1: the High-Ranking Mage set, from Black Helmet Jackal, Blue Lizardman, Steel-Clawed Briga and Blue Fang Razan.
  • Chapters 2 to 5: the Holy and Hard Leather sets (Chapter 2), Paladin (Chapter 3), High-Ranking Demon (Chapter 4) and Black Lion (Chapter 5).
  • Red Gates: the full Archangel set also drops in the Chapter 7 Red Gate and the full Almighty Kargalgan set in the Chapter 9 Red Gate, while Dragon Knight pieces drop in the Chapter 6 Red Gate.
  • Later chapters: Dark Knight comes from Chapter 8 bosses and Corrupted Knight from Chapter 10.
  • Accessory sets: Beast drops in Chapters 1, 4, 7 and 9, Royal Orcs in Chapters 2, 6 and 10, and Skeleton in Chapters 3, 5 and 8.
  • Workshop of Brilliant Light: the Sharpshooter set drops from its 1 to 3 star levels.

Tier depends on difficulty. The same list says Tier 6 pieces come from 6 and 7 star content, Tier 7 from 7 and 8 star, Tier 8 from 8 and 9 star and Tier 9 from 9 and 10 star, while Tier 10 drops at 7 stars and above in every Workshop of Brilliant Light level. Netmarble has also widened the pool over time: the January 2026 update added artifacts to each dungeon in World Map Chapter 8, and a June 2026 patch added missing artifacts to the Ant King's Tier 5 rewards.

Endgame Pieces: White Flames, Tier 10 and Tier 11

The top of the artifact ladder has grown with each major update. In March 2026 Netmarble added Baran, the Demon King to the Workshop of Brilliant Light, with a new accessory set called 10T Accessories: White Flames as a clear reward. The producer's preview described it as an accessory set of the same tier as the top armor at the time, which filled the gap that had left jewelry a step behind armor.

The June 2026 Jeju Island update then added the Ant King as a new Workshop boss, with new artifacts and unique effects obtainable by clearing it. Players treat those Tier 11 pieces as the current ceiling: in a Steam discussion soon after the update, one player described the Ant King instance as a level 110 fight and pointed to upgraded Tier 11 gloves and bracelet for their higher Attack percentages as the way to make it manageable. That creates a familiar loop where you need Ant King gear to farm the Ant King comfortably, so bring the best Tier 10 set you have and a co-op group if you can. If you are planning a harder replay, our New Game Plus guide explains how difficulty affects these runs.

Unique Effects: The March 2026 Shake-Up

Unique effects are what separate a strong endgame artifact from a merely high-stat one. Netmarble's March 2026 developer note introduced them to make combat more dynamic and listed several examples:

  • Swift Steps: resets Dash cooldown after a successful Extreme Evasion.
  • Reversal: allows a one-time reuse of the Ultimate Skill and greatly increases its damage.
  • Icicle Strike: a chance to create Ice Spikes when hitting or being hit, applying Freeze.
  • Piercing Thunder: lightning in a narrow forward line on Core Attack or Chain Smash.
  • Arcane Missile: missiles on Heavy Attack or Weapon Swap that raise all Elemental Status Effect counts, stacking up to four times.

Later patch notes name more effects by their artifact, which helps when you are reading your own inventory. The June 2026 fixes mention the Gloves of Burning Greed, which recover HP when you Break a boss, the Dimensional Distortion artifact, which adds a teleport to a hunter's backdash attack, and the Queen's Feast and Imbalanced Exchange artifacts. The 4 November 2026 patch corrected the description of the Meteor Shower effect to match what it actually does, so if an effect seemed weaker or stronger than its tooltip on console launch day, update the game and read it again.

Enhancing Artifacts Without Wasting Resources

Both Fextralife and GamesFuze describe the same enhancement loop: open the Artifacts menu, select a piece and spend Gold plus Enhancement Chips, both of which you earn steadily as rewards. The chips themselves can be crafted; the 4 November 2026 patch made the item details for Artifact Enhancement Chip I and II jump straight to the matching crafting recipe, which saves a lot of menu digging.

The trap is spending those resources on pieces you will replace a chapter later. A few rules keep you efficient:

  1. Enhance only what you will wear for a while. Early tiers are replaced fast because each new tier jumps so much in base stats.
  2. Finish sets before polishing them. A completed 4-piece bonus at low enhancement is usually stronger than a mismatched, fully enhanced loadout.
  3. Gear your active hunters, not the bench. Hunters fight beside you constantly, so their artifacts matter, but only for the three you actually bring. Our hunter tier list helps you decide who earns the investment.
  4. Sell with care. Use the grade filter when clearing your inventory, and do not dismiss the high-grade warning without checking for a unique effect you might want later.

Artifacts work hand in hand with weapons, and a well-upgraded weapon carries a mediocre set further than the reverse. See our best weapons guide for the crafting side of your build.

Skipping the Artifact Grind

Farming Workshop bosses for Tier 10 and Tier 11 pieces is the longest part of Overdrive's endgame. If you would rather skip it, the store's Complete Save includes a large stock of Tier 10 and Tier 11 artifacts, all at +5, along with the story completed, a hunter roster at level 75 and every currency at 999,999,999. The product page also lists boosted stats on its Tier 11 Ruinstorm Bracelet.

It is a modded save for PlayStation 5 and PC only, the game itself is not included, and the platinum trophy is sold separately. Browse the Solo Leveling: Arise Overdrive section for the Starter Save as well.

Frequently Asked Questions

How many artifact slots are there in Arise Overdrive?

Eight per character: four armor pieces (head, body, gloves, boots) and four accessories (bracelet, earrings, necklace, ring). Jinwoo and every hunter use the same layout.

What is the highest artifact tier?

As of November 2026, the Tier 11 pieces that drop from the Ant King in the Workshop of Brilliant Light, added in the June 2026 update.

How do you enhance artifacts?

Open the Artifacts menu, choose a piece and spend Gold and Artifact Enhancement Chips. The chips drop as rewards and can also be crafted.

Where do I get the White Flames set?

The 10T Accessories: White Flames set is a clear reward from Baran, the Demon King in the Workshop of Brilliant Light, added in March 2026.

Can hunters use artifacts?

Yes. Hunters wear the same eight-slot loadout, and presets let you swap artifacts between Jinwoo and hunters.

Which artifact set is best for beginners?

Whichever early armor set matches your playstyle, paired with the element accessory set that matches your weapon. Assassin suits backstab builds, Marksman suits ranged play and Crimson Knight is a balanced pick.