Helldivers 2 Warbond Medals: How Many to Complete One

Helldivers 2 YouTube thumbnail: FASTEST SOLO MEDAL FARM | 130+ MEDALS AN HOUR! UNLOCK NEW WARBOND FAST, HELLDIVERS 2 BEST MEDAL FARM

Completing a Premium Warbond in Helldivers 2 takes roughly 600 to 800 medals as of November 2026: Scope of Authority costs 603 medals for every item, Ironclad Democracy 803 and the original Steeled Veterans 686, while the free Helldivers Mobilize! Warbond takes 2,015. Since you can hold only 250 medals at once, no Warbond can be bought out in one sitting, and the fastest steady income is a full three-mission operation on a high difficulty. Here is how Warbond pages unlock, what each one costs in medals and how to earn and spend them without waste.

We pulled these figures from the community Helldivers Wiki on wiki.gg (its Warbonds, individual Warbond, Medals and Super Credits pages) and checked dates against Arrowhead's Warbond announcements and patch notes on Steam in November 2026.

How Warbond Pages Unlock

Every Warbond is a set of pages, and every item on a page has a medal price. You start on the first page, and the next page opens once you have spent a set number of medals in that Warbond, so you never have to buy everything on one page before moving on. Recent Premium Warbonds have three pages, while the free Helldivers Mobilize! Warbond has ten.

The thresholds differ from Warbond to Warbond. On Scope of Authority, released October 20, 2026, the wiki lists page 2 opening at 120 medals spent and page 3 at 145. Ironclad Democracy, released September 22, 2026, opens its pages at 135 and 225. Steeled Veterans, one of the launch Warbonds from February 8, 2024, opens at 60 and 200. Helldivers Mobilize! climbs much more slowly, with pages opening at 8, 35, 75, 150, 260, 420, 650, 850 and 1,200 medals spent.

The practical meaning is that you can skip items you do not want. On Scope of Authority, for example, buying the R-40 Sightliner (35 medals), the G-11 Caltrops (35), the helmet (45) and the credit stack (7) on page 1 already passes 120, and the expensive page 3 support weapon is within reach long before you have collected every cape and player card. Warbonds never expire, so there is no deadline forcing you to finish the cheap filler first.

How Many Medals Each Warbond Costs

Item prices on recent Premium Warbonds run from single digits for player cards up to 110 medals for a top-page support weapon, and the totals land in a fairly narrow band. The table below uses the wiki's All Items Unlocked figure for each Warbond.

Medal cost to unlock every item (Helldivers Wiki, November 2026)
WarbondTypeReleasedPagesAll items
Helldivers Mobilize!FreeLaunch102,015 medals
Steeled VeteransPremiumFebruary 8, 20243686 medals
Ironclad DemocracyPremiumSeptember 22, 20263803 medals
Scope of AuthorityPremiumOctober 20, 20263603 medals

Across the whole catalog, the wiki's Warbonds page says that maxing out every Warbond cost 18,522 medals as of September 18, 2026. That snapshot predates both Ironclad Democracy and Scope of Authority, which add 803 and 603 medals, so a completionist starting today is looking at close to 20,000 medals. At the 250 cap that is roughly eighty full banks, which shows why most players pick favorites instead of buying everything.

Page totals also vary inside a Warbond. Scope of Authority's three pages cost 162, 194 and 247 medals, so the final page is the most expensive, a pattern that holds for Ironclad Democracy (182, 299 and 322) and Steeled Veterans (90, 229 and 367). Budget more for the last page than the first.

Splitting a Warbond by item type shows where the medals really go. On Scope of Authority, the gear that changes a mission (the marksman rifle, two support weapons, the pistol, the throwable and both armor sets with their helmets) adds up to 470 of the 603 medals. The three credit stacks cost 51, and the purely cosmetic capes, player cards, emote and title make up the last 82. If you only want the gear, plan on roughly three quarters of the headline total.

The Credits Hidden on Each Page

Every Premium Warbond page holds a stack of 100 Super Credits, bought with medals like any other item. On Scope of Authority those three stacks cost 7, 12 and 32 medals, which means 51 medals return 300 credits, almost a third of the 1,000 credits the Warbond cost. The wiki's Super Credits page lists the same 7, 12 and 32 pattern for Premium Warbond pages in general.

The free Warbond is even more generous: Helldivers Mobilize! holds stacks of 50 or 100 credits on every page, 750 in total. Across Mobilize and every Premium Warbond, the wiki calculates that 6,450 credits can be earned for 1,116 medals. Legendary Warbonds, which cost 1,500 credits, have no credit stacks at all, so they never pay part of their price back.

If you are saving toward your next Warbond, claim those credit stacks early in every Warbond you own. They are some of the cheapest items on each page, they count toward the spend that opens the next page, and they shrink the number of credits you would otherwise need to farm or buy. Our guide on how to buy Super Credits covers the paid side if you want to top up the rest.

Fastest Ways to Earn Warbond Medals

All Warbonds draw from one medal balance, so the question is simply how to earn medals quickly. The wiki's figures as of November 2026 point to four sources:

  • Full operations. A three-mission operation pays 18 medals on Hard, 21 on Extreme, 24 on Suicide Mission, 29 on Impossible, 33 on Helldive and 36 on Super Helldive. Completing all three missions matters because the third mission pays the most.
  • Loot at points of interest. Cases in pods, containers and bunkers hold 1 to 3 medals each, added to every Helldiver present immediately, with no need to finish the mission.
  • Personal Orders. Each completed Personal Order pays 15 medals.
  • Major Orders. Community-wide orders pay 35 to 100 medals when they succeed.

Some quick arithmetic: a full Super Helldive operation at 36 medals means about 17 operations to finish Scope of Authority from mission rewards alone, while Hard at 18 per operation doubles that. Loot medals and orders shorten both numbers considerably. If you are ready for the top tier, our difficulty 10 Super Helldive guide explains what it takes, and because full operations also pay the most experience, the XP guide shows how the same runs level you up.

Spending Medals Without Waste

The 250 cap is the main trap. Medals earned beyond it are discarded, and because a Premium Warbond costs two to three times the cap, you have to spend in rounds. Our medals cap explainer covers that problem in depth; the short version is to spend before you approach 250, not after.

A sensible order for a new Premium Warbond:

  1. Buy the 100-credit stack on page 1. It is cheap and starts paying back the Warbond.
  2. Buy the item you bought the Warbond for, if it is on page 1, then spend toward the page 2 threshold.
  3. Repeat on page 2, claiming its credit stack and the items you will use.
  4. On page 3, prioritize the credit stack and the headline weapon or stratagem, and leave cosmetic extras for later.
  5. Only then go back for capes, player cards, titles and emotes, which are pleasant but change nothing in a mission.

When a new Warbond is close, it is tempting to save. The cap makes that a weak plan: you can bank at most 250, enough for page 1 and part of page 2 on a typical Premium Warbond, so the extra medals you would earn while sitting at the cap are lost. Keep spending on older Warbonds and accept that a fresh one will take a few weeks of play. The existing medals farming guide has more ideas for keeping the income steady.

Free Warbond First or Premium First?

New players face a real choice. The free Helldivers Mobilize! Warbond costs 2,015 medals in full, more than twice any recent Premium Warbond, but it contains 750 credits along the way and unlocks steadily from its very first, very cheap page. Working through it early is the cheapest way to fund your first Premium Warbond without paying.

Players who already own a Premium Warbond can split their spending: keep buying Mobilize credit stacks as each new page opens, and put the rest into the Premium items you actually want. Because every Warbond draws on the same balance, the only real decision is which items come first, and the credit stacks almost always belong near the front of the queue.

The later Mobilize pages deserve a note. Its tenth page only opens after 1,200 medals spent and holds the most expensive item in the Warbond, the Increased Reinforcement Budget booster at 150 medals. That is a long road for one booster, so treat the final Mobilize pages as a background project you chip away at between Premium purchases rather than a goal to rush. The credit stacks on those deep pages still add up, though, and they are part of the 750 free credits that make Mobilize worth finishing eventually.

Getting Medals Without the Grind

If the math above means weeks of operations you would rather not run, the store offers a Helldivers 2 Medals Boosting service. According to its page, the worker invites you to their lobby with no account login needed, or, if you prefer not to join the lobby, you can ask the worker to log in to your account instead; it is listed for PlayStation, Xbox and PC (Steam).

Keep the 250 cap in mind before ordering, and spend down your balance first so nothing is lost. Other services, such as Super Credits and sample runs, are on the Helldivers 2 boosting hub.

Frequently Asked Questions

How many medals does it take to complete a Warbond?

Recent Premium Warbonds need 603 to 803 medals for every item (Scope of Authority 603, Ironclad Democracy 803). The free Helldivers Mobilize! Warbond takes 2,015.

How many medals to unlock every Warbond?

The Helldivers Wiki put it at 18,522 medals on September 18, 2026, before Ironclad Democracy and Scope of Authority added 1,406 more between them.

What is the fastest way to get Warbond medals?

Full three-mission operations on the highest difficulty you can clear (36 medals on Super Helldive), plus looting medal cases at points of interest and completing Personal and Major Orders.

Do you need to buy everything on a page to unlock the next one?

No. Each page has a spending threshold instead; Scope of Authority's second page, for example, opens after 120 medals, whatever items they went on.

Do Warbonds expire?

No. The wiki describes Warbonds as evergreen, so you can finish them at your own pace.

Do Legendary Warbonds use medals?

Yes, their items are bought with medals like any other Warbond, but they cost 1,500 Super Credits to unlock and contain no Super Credit stacks.