Xenoverse 2 Parallel Quests Hidden Conditions Explained

Dragon Ball Xenoverse 2 YouTube thumbnail: The Lore of EVERY Xenoverse 2 Parallel Quest

Every Parallel Quest in Dragon Ball Xenoverse 2 has two hidden conditions on top of its visible goal: the first activates the Ultimate Finish and the second completes it, and only an Ultimate Finish gives you the full reward table. Most hidden conditions fall into a handful of patterns (clear under a time limit, keep an ally above half health, defeat enemies in a set order, then beat the revived or surprise fighters that appear), and once you know the pattern you can plan nearly every quest.

We checked the condition lists against the Dragon Ball Xenoverse 2 Fandom wiki's Parallel Quests page and a Steam Community guide that covers all 186 quests through Future Saga Chapter 4, in November 2026.

How Hidden Conditions and the Ultimate Finish Work

Each Parallel Quest (PQ) is built on three conditions. The regular finish condition is the only one shown at the start, such as "Defeat all enemies". The Ultimate Finish activation condition is hidden, and you have to meet it before or alongside the regular goal. Once it triggers, the quest continues into a final phase, and the third, also hidden, condition is the Ultimate Finish completion goal, usually a tougher fight.

Meeting the activation condition shows a special screen, but the quest does not end. If you fail that last phase, the game still counts a regular finish, so you never get the red failure screen, but the score and rewards are lower. Clear it and the blue "Ultimate Finish" text appears. The conditions only become visible in the quest menu after you have fulfilled them once, which is why guides and wikis are the usual way to learn them.

Failure works the same everywhere. A quest fails if you and both chosen allies are knocked out at once or if time runs out. Most quests allow 15 minutes, while quests set around the destruction of Namek usually give five. Knocked-out partners can be revived by flying over to them and staying close until the gauge fills, which brings them back with some health, full stamina and no Ki.

The Six Most Common Hidden Condition Patterns

Reading the full condition list of all 186 quests, the same few templates repeat over and over. Learning them saves a lot of trial and error.

  • Time limits: "Clear in under 5 minutes", "Clear in 10 min" or "Clear with at least 10 minutes left". Short quests use five minutes, and many DLC quests use seven to ten.
  • Health thresholds: keep a named character above 50 percent health, for example Vegeta in PQ 9 or Raditz in PQ 5. Some DLC quests use your own health instead, such as PQ 142, which asks you to clear with your health over 60 percent.
  • Survival: clear with a specific ally still alive, such as Nappa in PQ 8 or Great Saiyaman in PQ 51, or with all allies surviving.
  • Defeat order: beat one enemy before another. PQ 2 wants Raditz defeated last, and PQ 28 wants Krillin down before Goku.
  • Revived enemies: the completion condition very often reads "Defeat revived Goku" or "Defeat the revived enemies", which means a second wave appears after the activation trigger.
  • Dragon Ball counts: collection quests such as PQ 13 and PQ 15 ask for three balls to finish and all seven for the Ultimate Finish.

Two patterns cause the most failed attempts. Health thresholds break when your AI partners take hits for you, so pick sturdy allies or play aggressively. And defeat-order conditions break when area attacks finish the wrong enemy first, so switch to single-target skills when two targets are low. Timers are the most forgiving pattern: a timer condition only cares about the clock, so skipping the optional Time Patroller groups on that run and leading with your strongest damage skills is usually enough.

Hidden Conditions Worth Knowing in the Base Game

The base game has 100 Parallel Quests split from one star to seven stars. These are the conditions players search for most, because the quests hide important unlocks or have an unusual trigger.

Selected Parallel Quest hidden conditions, including two DLC quests (Fandom wiki)
PQNameUltimate Finish activationUltimate Finish goal
8Invade EarthClear with Nappa survivingDefeat revived Goku
24Super Saiyan LegendBefriend Krillin on the ship; clear with Krillin dead and Vegeta and Goku aliveDefeat Super Saiyan Vegeta
31Let's TrainDefeat Trunks before Vegeta and Goku before GohanDefeat revived Gohan
57Hell is a Picture?Successfully fuse Goku and VegetaDefeat Janemba
76Eternal RivalDefeat SS4 Goku after SS4 Vegeta appearsDefeat SSGSS Goku and SSGSS Vegeta
94Ultimate Power, Ultimate SaiyanClear in under 5 minutesDefeat Gogeta, Eis, Nuova and Omega Shenron
124Downfall of the Ultimate SaiyanMake Super Baby 2 heal 3 timesDefeat Great Ape Baby and the others
140Spirit Bomb Away!Clear with Goku's health over 70%Defeat Android 21 and the others

PQ 8 matters for everyone, because the wiki lists Kaioken as an Ultimate Finish drop there, and Kaioken is one of the few transformations any race can use. Our full transformations guide lists the other unlock routes. PQ 24 is the classic puzzle quest: it asks for a specific sequence on Frieza's ship rather than a stat check, so read the condition carefully before you start. PQ 57 needs the Goku and Vegeta fusion to happen during the fight, which means protecting both until it triggers.

Some quests have conditions that read as contradictory at first. PQ 56, "Hercule is Number One", lists "Defeat Hercule" as both the regular and the completion goal, with a five-minute clear in between, so the second Hercule fight is the real test. PQ 122 asks you to defeat every enemy except Beerus for a normal clear, then to defeat all enemies, then Beerus and the others.

DLC and Future Saga Parallel Quests

DLC quests start at PQ 101 and run to PQ 186. Most of them use the same template: "Defeat all enemies", a time limit between seven and fifteen minutes, then a named boss such as Belmod, Jiren (Full Power, Ultra Supervillain) or SSGSS Gogeta. That makes them more predictable than the base game but much harder, since nearly all are rated seven stars.

  • PQ 120, Whis's Special Training: defeat every Jiren before one leaves, then defeat Beerus, Whis and Jiren.
  • PQ 126, Catch Kefla If You Can!: the regular goal is reaching Kami's Lookout, and the hidden one is clearing with at least three and a half minutes left.
  • PQ 145, Other World Challenger: keep Pikkon above 10 percent health, then defeat SSGSS Goku and the others.
  • PQ 147, Caulifla's Saiyan Search: clear Kale within three minutes, then defeat Kefla.
  • PQ 185, A God's Amusement (Future Saga Chapter 4): clear in under 10 minutes, then defeat Fused Zamasu (Half-Corrupted).
  • PQ 186, Frieza's Right-Hand Man (Chapter 4): clear in under 14 minutes, then defeat Golden Frieza and the others.

Each DLC pack's quests are tied to that pack, so you need the right content to play them. Our Xenoverse 2 DLC story order guide shows which pack added which quests and when.

How Rewards Drop and Why the Ultimate Finish Matters

Every quest pays some Zeni and a health or crafting item. Clothing, Super Souls and skills come in two ways. Some are tied to a specific opponent and drop with a chance when you finish that enemy off, shown by a "skill acquired" or "equipment acquired" notice. Others are rolled at random only when you reach the Ultimate Finish. If you skip the hidden conditions, a whole category of rewards can never drop.

Playing with others helps. When one player in a group obtains a skill, the wiki notes that every other player receives it too, unless they already own it. That makes co-op the fastest way to clear a shared wishlist of skills. Parallel Quests are also where Dragon Balls drop from Time Patrollers, so any farming run can double as a wish run; our Shenron wishes list covers what to spend them on. For the strongest co-op content, see the raid rewards guide.

Getting Z Rank and Planning Each Run

A routine for any quest you have not cleared with an Ultimate Finish yet saves a lot of retries:

  1. Look up both hidden conditions before you start, and note whether the activation goal is a timer, a health check, an order or a survival condition.
  2. Pick partners to match. For survival and health conditions, bring sturdy allies; for timers, bring damage dealers and skip optional fights.
  3. Equip single-target skills if the quest has a defeat-order condition, so a stray area attack does not finish the wrong enemy.
  4. Save your strongest Ultimate and your transformation for the completion phase, since that is usually the hardest fight in the quest.
  5. If the activation condition fails early, return to Conton City and restart rather than finishing the quest on a regular clear.

A quest's final grade comes from the bonus criteria you meet during the fight, such as taking no damage, finishing quickly, landing combos and throws, and finishing the last enemy with a Super or Ultimate attack. Community guides agree you do not need every bonus for Z rank. A practical routine is to heal before the final kill so your health is high, finish the last opponent with a Super or Ultimate, and transform late rather than early. Hitting the Ultimate Finish also adds to the score, so the two goals line up well.

Chasing the Platinum Instead?

Hidden conditions are a big part of what makes a full completion run slow. If the trophy list is your real goal, the store's Xenoverse 2 Platinum trophy service covers the full trophy list on PS4 or PS5, unlocked directly on your account, with a choice between real timestamps spread over different days and instant timestamps. Its page notes that any DLC-only trophies require the matching DLC.

The Dragon Ball Xenoverse 2 hub also lists the store's modded save, whose page says almost all Parallel Quests are cleared at the highest score.

Frequently Asked Questions

How do you see hidden conditions in Xenoverse 2?

They appear in the quest details only after you have met them once. Until then, use a condition list like the one above.

How many Parallel Quests are in Xenoverse 2?

186 as of November 2026: 100 in the base game and 86 from DLC, ending with PQ 186 from Future Saga Chapter 4.

What happens if you fail the Ultimate Finish?

The quest still counts as a regular clear, but with lower score and fewer rewards.

Do you need an Ultimate Finish for Z rank?

Not strictly, since rank comes from bonus criteria, but it adds to the score and unlocks extra rewards, so aim for it.

Which Parallel Quest gives Kaioken?

PQ 8, Invade Earth, as an Ultimate Finish reward. Keep Nappa alive, then beat the revived Goku.

Do skills drop for everyone in online Parallel Quests?

Yes. When one player gets a skill, the others receive it as well unless they already have it.